WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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#include <Driver_GlobalObjects.hpp>
Public Member Functions | |
template<class Field > | |
Stream & | operator<< (Field f) |
operator std::string () const | |
Public Attributes | |
std::stringstream | ss_ |
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inline |
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inline |
std::stringstream Stream::ss_ |