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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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This is the complete list of members for TextureManager, including all inherited members.
| add(Texture &texture) | TextureManager | inline |
| get(std::string name) | TextureManager | inline |
| getTextureByName(std::string _texName) | TextureManager | inline |
| loadRaw(std::string strRaw) | TextureManager | inline |
| loadTextureVerbose(const std::string _path, Texture *_texture) | TextureManager | inline |
| tex404 | TextureManager | |
| vTexName | TextureManager | |
| vTexture | TextureManager |
1.8.13