#include <TextureManager.hpp>
◆ add()
| void TextureManager::add |
( |
Texture & |
texture | ) |
|
|
inline |
◆ get()
| Texture* TextureManager::get |
( |
std::string |
name | ) |
|
|
inline |
◆ getTextureByName()
| Texture* TextureManager::getTextureByName |
( |
std::string |
_texName | ) |
|
|
inline |
◆ loadRaw()
| void TextureManager::loadRaw |
( |
std::string |
strRaw | ) |
|
|
inline |
◆ loadTextureVerbose()
| void TextureManager::loadTextureVerbose |
( |
const std::string |
_path, |
|
|
Texture * |
_texture |
|
) |
| |
|
inline |
◆ tex404
| Texture* TextureManager::tex404 |
◆ vTexName
| Vector<std::string> TextureManager::vTexName |
◆ vTexture
| Vector<Texture*> TextureManager::vTexture |
The documentation for this class was generated from the following file: