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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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This is the complete list of members for World_Biome, including all inherited members.
| addMap(World_Local *map) | World_Biome | |
| averageX | World_Biome | |
| averageY | World_Biome | |
| centerX | World_Biome | |
| centerY | World_Biome | |
| generate(const unsigned short int sleepTime=0) | World_Biome | |
| generateCreatures() | World_Biome | |
| generateFlora() | World_Biome | |
| generateLocals(const unsigned short int sleepTime=0) | World_Biome | |
| getAllCreatureTypes() | World_Biome | |
| getAllFloraTypes() | World_Biome | |
| getAverageCoordinates() | World_Biome | |
| getColumn(std::string _column) | World_Biome | |
| getColumnType(std::string _column) | World_Biome | |
| getCreature() | World_Biome | |
| getFlora() | World_Biome | |
| id | World_Biome | |
| isFloraGenerated | World_Biome | |
| isGenerated | World_Biome | |
| name | World_Biome | |
| size | World_Biome | |
| threadAccess | World_Biome | |
| type | World_Biome | |
| vCreature | World_Biome | |
| vFlora | World_Biome | |
| vMap | World_Biome | |
| vXY | World_Biome | |
| World_Biome() | World_Biome | |
| ~World_Biome() | World_Biome | virtual |
1.8.13