#include <World_Biome.hpp>
◆ World_Biome()
| World_Biome::World_Biome |
( |
| ) |
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◆ ~World_Biome()
| World_Biome::~World_Biome |
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| ) |
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virtual |
◆ addMap()
◆ generate()
| void World_Biome::generate |
( |
const unsigned short int |
sleepTime = 0 | ) |
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◆ generateCreatures()
| void World_Biome::generateCreatures |
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| ) |
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◆ generateFlora()
| void World_Biome::generateFlora |
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| ) |
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◆ generateLocals()
| void World_Biome::generateLocals |
( |
const unsigned short int |
sleepTime = 0 | ) |
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◆ getAllCreatureTypes()
◆ getAllFloraTypes()
| Vector< Flora * > * World_Biome::getAllFloraTypes |
( |
| ) |
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◆ getAverageCoordinates()
| void World_Biome::getAverageCoordinates |
( |
| ) |
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◆ getColumn()
| std::string World_Biome::getColumn |
( |
std::string |
_column | ) |
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◆ getColumnType()
| std::string World_Biome::getColumnType |
( |
std::string |
_column | ) |
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◆ getCreature()
◆ getFlora()
| Flora * World_Biome::getFlora |
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| ) |
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◆ averageX
| double World_Biome::averageX |
◆ averageY
| double World_Biome::averageY |
◆ centerX
◆ centerY
◆ id
◆ isFloraGenerated
| bool World_Biome::isFloraGenerated |
◆ isGenerated
| bool World_Biome::isGenerated |
◆ name
| std::string World_Biome::name |
◆ size
| unsigned int World_Biome::size |
◆ threadAccess
| bool World_Biome::threadAccess |
◆ type
| unsigned char World_Biome::type |
◆ vCreature
| Vector<Creature*> World_Biome::vCreature |
◆ vFlora
| Vector<Flora*> World_Biome::vFlora |
◆ vMap
◆ vXY
| Vector<HasXY> World_Biome::vXY |
The documentation for this class was generated from the following files: