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std::vector< SpriteProperties > | m_textures |
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std::string | m_particle_main_texture |
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int | m_max_amount |
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float | m_delay |
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float | m_particle_lifetime |
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float | m_particle_lifetime_variation |
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float | m_particle_birth_time |
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float | m_particle_birth_time_variation |
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float | m_particle_death_time |
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float | m_particle_death_time_variation |
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FadeMode | m_particle_birth_mode |
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FadeMode | m_particle_death_mode |
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EasingMode | m_particle_birth_easing |
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EasingMode | m_particle_death_easing |
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float | m_particle_speed_x |
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float | m_particle_speed_y |
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float | m_particle_speed_variation_x |
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float | m_particle_speed_variation_y |
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float | m_particle_acceleration_x |
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float | m_particle_acceleration_y |
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float | m_particle_friction_x |
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float | m_particle_friction_y |
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float | m_particle_feather_factor |
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float | m_particle_rotation |
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float | m_particle_rotation_variation |
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float | m_particle_rotation_speed |
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float | m_particle_rotation_speed_variation |
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float | m_particle_rotation_acceleration |
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float | m_particle_rotation_decceleration |
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RotationMode | m_particle_rotation_mode |
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CollisionMode | m_particle_collision_mode |
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OffscreenMode | m_particle_offscreen_mode |
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bool | m_cover_screen |
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The documentation for this class was generated from the following file: