MobileRT
1.0
A multi platform C++ CPU progressive Ray Tracer.
|
#include <cstdint>
Go to the source code of this file.
Namespaces | |
MobileRT | |
Variables | |
const float | MobileRT::Epsilon {1.0e-06F} |
const float | MobileRT::EpsilonLarge {1.0e-05F} |
const float | MobileRT::RayLengthMax {1.0e+30F} |
const ::std::int32_t | MobileRT::RayDepthMin {1} |
const ::std::int32_t | MobileRT::RayDepthMax {6} |
const ::std::int32_t | MobileRT::NumberOfTiles {256} |
const ::std::int32_t | MobileRT::NumberOfAxes {3} |
constexpr ::std::int32_t | MobileRT::StackSize {512} |
const ::std::uint32_t | MobileRT::ArrayMask {0xFFFFF} |
constexpr ::std::uint32_t | MobileRT::ArraySize {ArrayMask + 1} |