MobileRT  1.0
A multi platform C++ CPU progressive Ray Tracer.
Constants.hpp File Reference
#include <cstdint>
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Namespaces

 MobileRT
 

Variables

const float MobileRT::Epsilon {1.0e-06F}
 
const float MobileRT::EpsilonLarge {1.0e-05F}
 
const float MobileRT::RayLengthMax {1.0e+30F}
 
const ::std::int32_t MobileRT::RayDepthMin {1}
 
const ::std::int32_t MobileRT::RayDepthMax {6}
 
const ::std::int32_t MobileRT::NumberOfTiles {256}
 
const ::std::int32_t MobileRT::NumberOfAxes {3}
 
constexpr ::std::int32_t MobileRT::StackSize {512}
 
const ::std::uint32_t MobileRT::ArrayMask {0xFFFFF}
 
constexpr ::std::uint32_t MobileRT::ArraySize {ArrayMask + 1}