TrueReality  v0.1.1912
SystemControls.h
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1 /*
2 * True Reality Open Source Game and Simulation Engine
3 * Copyright © 2021 Acid Rain Studios LLC
4 *
5 * This library is free software; you can redistribute it and/or modify it under
6 * the terms of the GNU Lesser General Public License as published by the Free
7 * Software Foundation; either version 3.0 of the License, or (at your option)
8 * any later version.
9 *
10 * This library is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13 * details.
14 *
15 * You should have received a copy of the GNU Lesser General Public License
16 * along with this library; if not, write to the Free Software Foundation, Inc.,
17 * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 *
19 * @author Maxim Serebrennik
20 */
21 
22 #pragma once
23 
24 #include "Export.h"
25 
27 
28 namespace trCore
29 {
36  {
38  public:
39 
41  const static SystemControls PAUSE;
42 
44  const static SystemControls UNPAUSE;
45 
47  const static SystemControls SPEED_UP;
48 
50  const static SystemControls SPEED_DOWN;
51 
57 
59  const static SystemControls SHUT_DOWN;
60 
61  protected:
62 
71  SystemControls(const std::string& name, unsigned int id);
72  };
73 }
static const SystemControls PAUSE
Pauses the system.
#define TR_CORE_EXPORT
Definition: trCore/Export.h:33
This class represents a type-safe Enumeration pattern.
static const SystemControls UNPAUSE
Unpauses the system.
static const SystemControls SPEED_UP
Speeds up the system.
#define DECLARE_ENUM(EnumType)
Helper macros used to create the static data and methods needed to enumerate an EnumerationString.
ENUM specifying various system control states.
static const SystemControls SPEED_DOWN
Slows down the system.
static const SystemControls SET_TIME_SCALE
The set speed of the system.
static const SystemControls SHUT_DOWN
Shuts down the system loop and exits the program.