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ubit
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This is the complete list of members for ubit::URect, including all inherited members.
| addPtr() const | ubit::UObject | |
| ARC enum value (defined in ubit::UShape) | ubit::UShape | |
| checkConst() const | ubit::UObject | |
| Class() | ubit::UObject | inlinestatic |
| contains(const UPoint &) const | ubit::URect | virtual |
| contains(const URect &) const | ubit::URect | virtual |
| createStyle() (defined in ubit::UObject) | ubit::UObject | inlinestatic |
| doIntersection(const URect &) | ubit::URect | |
| doUnion(const URect &) | ubit::URect | |
| draw(const UGraph &) const (defined in ubit::URect) | ubit::URect | virtual |
| ELLIPSE enum value (defined in ubit::UShape) | ubit::UShape | |
| error(const char *function_name, const char *format,...) const | ubit::UObject | virtual |
| fill(const UGraph &) const (defined in ubit::URect) | ubit::URect | virtual |
| getBounds() const | ubit::URect | inlinevirtual |
| getClass() const | ubit::UObject | inlinevirtual |
| getClassName() const | ubit::UObject | |
| getPtrCount() const | ubit::UObject | inline |
| getShapeType() const (defined in ubit::URect) | ubit::URect | inlinevirtual |
| getState() const | ubit::UObject | inline |
| getVersion() | ubit::UObject | static |
| hasSceneGraphParent() const (defined in ubit::UObject) | ubit::UObject | inlinevirtual |
| height (defined in ubit::URect) | ubit::URect | |
| ignoreChangeCallbacks(bool state) | ubit::UObject | |
| intersects(const URect &) const | ubit::URect | virtual |
| intersectsLine(const ULine &) const | ubit::URect | |
| isAutoUpdate() const | ubit::UObject | inline |
| isConst() const | ubit::UObject | inline |
| isDeletable() const | ubit::UObject | inline |
| isDestructed() const | ubit::UObject | inline |
| isDestructing() const | ubit::UObject | inline |
| isEmpty() const (defined in ubit::URect) | ubit::URect | inline |
| isIgnoringChangeCallbacks() const | ubit::UObject | inline |
| LINE enum value (defined in ubit::UShape) | ubit::UShape | |
| omodes (defined in ubit::UObject) | ubit::UObject | protected |
| operator delete(void *) | ubit::UObject | |
| operator new(size_t) | ubit::UObject | |
| operator=(const UObject &) (defined in ubit::UObject) | ubit::UObject | |
| ostate (defined in ubit::UObject) | ubit::UObject | protected |
| OUT_BOTTOM enum value (defined in ubit::URect) | ubit::URect | |
| OUT_LEFT enum value (defined in ubit::URect) | ubit::URect | |
| OUT_RIGHT enum value (defined in ubit::URect) | ubit::URect | |
| OUT_TOP enum value (defined in ubit::URect) | ubit::URect | |
| outcode(const UPoint &p) const | ubit::URect | |
| POLYGON enum value (defined in ubit::UShape) | ubit::UShape | |
| ptr_count (defined in ubit::UObject) | ubit::UObject | mutableprotected |
| PtrCount typedef (defined in ubit::UObject) | ubit::UObject | |
| RECT enum value (defined in ubit::UShape) | ubit::UShape | |
| removePtr() const | ubit::UObject | |
| setAutoUpdate(bool state=true) | ubit::UObject | |
| setConst() | ubit::UObject | |
| setFrame(const URect &r) (defined in ubit::URect) | ubit::URect | inline |
| setRect(const URect &r) (defined in ubit::URect) | ubit::URect | inline |
| setRect(float x, float y, float width, float height) (defined in ubit::URect) | ubit::URect | |
| setRect(const UPoint &p1, const UPoint &p2) (defined in ubit::URect) | ubit::URect | |
| setState(State s) | ubit::UObject | inline |
| ShapeType enum name (defined in ubit::UShape) | ubit::UShape | |
| State typedef (defined in ubit::UObject) | ubit::UObject | |
| toAttr() | ubit::UObject | inlinevirtual |
| toAttr() const | ubit::UObject | inlinevirtual |
| toBox() | ubit::UObject | inlinevirtual |
| toBox() const | ubit::UObject | inlinevirtual |
| toCall() | ubit::UObject | inlinevirtual |
| toCall() const | ubit::UObject | inlinevirtual |
| toData() | ubit::UObject | inlinevirtual |
| toData() const | ubit::UObject | inlinevirtual |
| toElem() | ubit::UObject | inlinevirtual |
| toElem() const | ubit::UObject | inlinevirtual |
| toMenu() | ubit::UObject | inlinevirtual |
| toMenu() const | ubit::UObject | inlinevirtual |
| toNode() | ubit::UObject | inlinevirtual |
| toNode() const | ubit::UObject | inlinevirtual |
| toStr() | ubit::UObject | inlinevirtual |
| toStr() const | ubit::UObject | inlinevirtual |
| toWin() | ubit::UObject | inlinevirtual |
| toWin() const | ubit::UObject | inlinevirtual |
| UCONST | ubit::UObject | static |
| UObject() (defined in ubit::UObject) | ubit::UObject | |
| UObject(const UObject &) (defined in ubit::UObject) | ubit::UObject | |
| URect() (defined in ubit::URect) | ubit::URect | inline |
| URect(float _x, float _y, float _w, float _h) (defined in ubit::URect) | ubit::URect | inline |
| URect(const UPoint &p1, const UPoint &p2) (defined in ubit::URect) | ubit::URect | inline |
| warning(const char *function_name, const char *format,...) const | ubit::UObject | virtual |
| width (defined in ubit::URect) | ubit::URect | |
| x (defined in ubit::URect) | ubit::URect | |
| y (defined in ubit::URect) | ubit::URect | |
| ~UObject() (defined in ubit::UObject) | ubit::UObject | virtual |
1.8.12