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ubit
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screen edges. More...
#include <umserver.hpp>
Public Member Functions | |
| Edges (UMServer *, int neighbor_mode) | |
| bool | isEdge (WindowID) |
| void | enterEdge (WindowID, int x_root, int y_root) |
| void | raiseEdges () |
| void | moveNativePointerBackHome (bool center) |
Public Attributes | |
| UMServer & | ums |
| bool | is_outside |
| int | x_crossings |
| int | y_crossings |
| int | x_delta |
| int | y_delta |
| WindowID | left_edge |
| WindowID | top_edge |
| WindowID | right_edge |
| WindowID | bottom_edge |
| WindowID | h_where_win |
| WindowID | v_where_win |
Static Public Attributes | |
| static const int | EDGE_THICKNESS = 1 |
screen edges.
1.8.12