|
supertux
|
This is the complete list of members for Camera, including all inherited members.
| add_component(std::unique_ptr< GameObjectComponent > component) (defined in GameObject) | GameObject | inline |
| add_remove_listener(ObjectRemoveListener *listener) | GameObject | |
| after_editor_set() override (defined in Camera) | Camera | virtual |
| Camera(const std::string &name) (defined in Camera) | Camera | |
| Camera(const ReaderMapping &reader) (defined in Camera) | Camera | |
| del_remove_listener(ObjectRemoveListener *listener) | GameObject | |
| draw(DrawingContext &) override | Camera | virtual |
| editor_delete() | GameObject | inlinevirtual |
| editor_deselect() | GameObject | inlinevirtual |
| editor_select() | GameObject | inlinevirtual |
| editor_update() | GameObject | inlinevirtual |
| expose(HSQUIRRELVM vm, SQInteger table_idx) override | ExposedObject< Camera, scripting::Camera > | inlinevirtual |
| ExposedObject(Camera *parent) | ExposedObject< Camera, scripting::Camera > | inline |
| finish_construction() | GameObject | inlinevirtual |
| GameObject() (defined in GameObject) | GameObject | |
| GameObject(const std::string &name) (defined in GameObject) | GameObject | |
| GameObject(const ReaderMapping &reader) (defined in GameObject) | GameObject | |
| get_center() const | Camera | |
| get_class() const override (defined in Camera) | Camera | inlinevirtual |
| get_component() (defined in GameObject) | GameObject | inline |
| get_display_name() const override (defined in Camera) | Camera | inlinevirtual |
| get_icon_path() const override (defined in Camera) | Camera | inlinevirtual |
| get_name() const (defined in GameObject) | GameObject | inline |
| get_path() const (defined in PathObject) | PathObject | |
| get_path_ref() const (defined in PathObject) | PathObject | |
| get_settings() override (defined in Camera) | Camera | virtual |
| get_translation() const | Camera | |
| get_uid() const (defined in GameObject) | GameObject | inline |
| get_walker() const (defined in PathObject) | PathObject | inline |
| has_settings() const | GameObject | inlinevirtual |
| has_variable_size() const | GameObject | inlinevirtual |
| init_path(const ReaderMapping &mapping, bool running_default) | PathObject | |
| init_path_pos(const Vector &pos, bool running=false) (defined in PathObject) | PathObject | |
| is_saveable() const override | Camera | virtual |
| is_singleton() const override | Camera | inlinevirtual |
| is_valid() const | GameObject | inline |
| m_name | GameObject | protected |
| Mode enum name (defined in Camera) | Camera | |
| move(const int dx, const int dy) (defined in Camera) | Camera | |
| PathObject() (defined in PathObject) | PathObject | |
| play_looping_sounds() | GameObject | inlinevirtual |
| reload_config() (defined in Camera) | Camera | |
| remove_component(GameObjectComponent *component) (defined in GameObject) | GameObject | inline |
| remove_me() | GameObject | inline |
| reset(const Vector &tuxpos) | Camera | |
| save(Writer &writer) | GameObject | |
| scroll_to(const Vector &goal, float scrolltime) | Camera | |
| set_mode(Mode mode_) (defined in Camera) | Camera | inline |
| set_name(const std::string &name) (defined in GameObject) | GameObject | inline |
| set_translation(const Vector &translation) (defined in Camera) | Camera | inline |
| shake(float duration, float x, float y) | Camera | |
| stop_looping_sounds() | GameObject | inlinevirtual |
| unexpose(HSQUIRRELVM vm, SQInteger table_idx) override | ExposedObject< Camera, scripting::Camera > | inlinevirtual |
| update(float dt_sec) override | Camera | virtual |
| ~Camera() (defined in Camera) | Camera | virtual |
| ~GameObject() (defined in GameObject) | GameObject | virtual |
| ~PathObject() (defined in PathObject) | PathObject | virtual |
| ~ScriptInterface() (defined in ScriptInterface) | ScriptInterface | inlinevirtual |
1.8.12