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supertux
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This is the complete list of members for GameObjectManager, including all inherited members.
| add(Args &&... args) (defined in GameObjectManager) | GameObjectManager | inline |
| add_object(std::unique_ptr< GameObject > object) | GameObjectManager | |
| before_object_add(GameObject &object)=0 | GameObjectManager | pure virtual |
| before_object_remove(GameObject &object)=0 | GameObjectManager | pure virtual |
| clear_objects() (defined in GameObjectManager) | GameObjectManager | |
| draw(DrawingContext &context) (defined in GameObjectManager) | GameObjectManager | |
| flush_game_objects() | GameObjectManager | |
| GameObjectManager() (defined in GameObjectManager) | GameObjectManager | |
| get_height() const (defined in GameObjectManager) | GameObjectManager | |
| get_object_by_name(const std::string &name) const (defined in GameObjectManager) | GameObjectManager | inline |
| get_object_by_type() const (defined in GameObjectManager) | GameObjectManager | inlineprotected |
| get_object_by_uid(const UID &uid) const (defined in GameObjectManager) | GameObjectManager | inline |
| get_object_count(std::function< bool(const T &)> predicate=nullptr) const | GameObjectManager | inline |
| get_objects() const (defined in GameObjectManager) | GameObjectManager | |
| get_objects_by_type() const (defined in GameObjectManager) | GameObjectManager | inline |
| get_objects_by_type_index(std::type_index type_idx) const (defined in GameObjectManager) | GameObjectManager | inline |
| get_singleton_by_type() const (defined in GameObjectManager) | GameObjectManager | inline |
| get_solid_tilemaps() const (defined in GameObjectManager) | GameObjectManager | inline |
| get_tiles_height() const | GameObjectManager | |
| get_tiles_width() const | GameObjectManager | |
| get_width() const (defined in GameObjectManager) | GameObjectManager | |
| process_resolve_requests() (defined in GameObjectManager) | GameObjectManager | protected |
| request_name_resolve(const std::string &name, std::function< void(UID)> callback) | GameObjectManager | |
| s_draw_solids_only (defined in GameObjectManager) | GameObjectManager | static |
| update(float dt_sec) (defined in GameObjectManager) | GameObjectManager | |
| ~GameObjectManager() (defined in GameObjectManager) | GameObjectManager | virtual |
1.8.12