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Public Member Functions | List of all members
GameSessionRecorder Class Reference
Inheritance diagram for GameSessionRecorder:
GameSession

Public Member Functions

void start_recording ()
 
void record_demo (const std::string &filename)
 
int get_demo_random_seed (const std::string &filename) const
 
void play_demo (const std::string &filename)
 
void process_events ()
 
void reset_demo_controller ()
 Re-sets the demo controller in case the sector (and thus the Player instance) changes. More...
 
bool is_playing_demo () const
 

Member Function Documentation

§ reset_demo_controller()

void GameSessionRecorder::reset_demo_controller ( )

Re-sets the demo controller in case the sector (and thus the Player instance) changes.


The documentation for this class was generated from the following files: