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Thunderstorm Member List

This is the complete list of members for Thunderstorm, including all inherited members.

add_component(std::unique_ptr< GameObjectComponent > component) (defined in GameObject)GameObjectinline
add_remove_listener(ObjectRemoveListener *listener)GameObject
after_editor_set() (defined in GameObject)GameObjectinlinevirtual
del_remove_listener(ObjectRemoveListener *listener)GameObject
draw(DrawingContext &context) overrideThunderstormvirtual
editor_delete()GameObjectinlinevirtual
editor_deselect()GameObjectinlinevirtual
editor_select()GameObjectinlinevirtual
editor_update()GameObjectinlinevirtual
electrify()Thunderstorm
expose(HSQUIRRELVM vm, SQInteger table_idx) overrideExposedObject< Thunderstorm, scripting::Thunderstorm >inlinevirtual
ExposedObject(Thunderstorm *parent)ExposedObject< Thunderstorm, scripting::Thunderstorm >inline
finish_construction()GameObjectinlinevirtual
flash()Thunderstorm
GameObject() (defined in GameObject)GameObject
GameObject(const std::string &name) (defined in GameObject)GameObject
GameObject(const ReaderMapping &reader) (defined in GameObject)GameObject
get_class() const override (defined in Thunderstorm)Thunderstorminlinevirtual
get_component() (defined in GameObject)GameObjectinline
get_display_name() const override (defined in Thunderstorm)Thunderstorminlinevirtual
get_icon_path() const override (defined in Thunderstorm)Thunderstorminlinevirtual
get_name() const (defined in GameObject)GameObjectinline
get_settings() override (defined in Thunderstorm)Thunderstormvirtual
get_uid() const (defined in GameObject)GameObjectinline
has_settings() constGameObjectinlinevirtual
has_variable_size() constGameObjectinlinevirtual
is_saveable() constGameObjectinlinevirtual
is_singleton() constGameObjectinlinevirtual
is_valid() constGameObjectinline
lightning()Thunderstorm
m_nameGameObjectprotected
play_looping_sounds()GameObjectinlinevirtual
remove_component(GameObjectComponent *component) (defined in GameObject)GameObjectinline
remove_me()GameObjectinline
save(Writer &writer)GameObject
set_name(const std::string &name) (defined in GameObject)GameObjectinline
start()Thunderstorm
stop()Thunderstorm
stop_looping_sounds()GameObjectinlinevirtual
thunder()Thunderstorm
Thunderstorm(const ReaderMapping &reader) (defined in Thunderstorm)Thunderstorm
unexpose(HSQUIRRELVM vm, SQInteger table_idx) overrideExposedObject< Thunderstorm, scripting::Thunderstorm >inlinevirtual
update(float dt_sec) overrideThunderstormvirtual
~GameObject() (defined in GameObject)GameObjectvirtual
~ScriptInterface() (defined in ScriptInterface)ScriptInterfaceinlinevirtual