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Public Member Functions | List of all members
scripting::LevelTime Class Referencefinal
Inheritance diagram for scripting::LevelTime:
scripting::GameObject<::LevelTime >

Public Member Functions

void start ()
 Resumes the countdown.
 
void stop ()
 Pauses the countdown.
 
float get_time () const
 Returns the number of seconds left on the clock.
 
void set_time (float time_left)
 Changes the number of seconds left on the clock.
 
- Public Member Functions inherited from scripting::GameObject<::LevelTime >
 GameObject (UID uid)
 
::LevelTimeget_object_ptr () const
 

Additional Inherited Members

- Protected Attributes inherited from scripting::GameObject<::LevelTime >
UID m_uid
 

The documentation for this class was generated from the following files: