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scripting::ParticleSystem Class Referencefinal
Inheritance diagram for scripting::ParticleSystem:
scripting::GameObject<::ParticleSystem >

Public Member Functions

void set_enabled (bool enable)
 
bool get_enabled () const
 
- Public Member Functions inherited from scripting::GameObject<::ParticleSystem >
 GameObject (UID uid)
 
::ParticleSystemget_object_ptr () const
 

Additional Inherited Members

- Protected Attributes inherited from scripting::GameObject<::ParticleSystem >
UID m_uid
 

The documentation for this class was generated from the following files: