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supertux
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This is the complete list of members for worldmap::Tux, including all inherited members.
| add_component(std::unique_ptr< GameObjectComponent > component) (defined in GameObject) | GameObject | inline |
| add_remove_listener(ObjectRemoveListener *listener) | GameObject | |
| after_editor_set() (defined in GameObject) | GameObject | inlinevirtual |
| del_remove_listener(ObjectRemoveListener *listener) | GameObject | |
| draw(DrawingContext &context) override | worldmap::Tux | virtual |
| editor_delete() | GameObject | inlinevirtual |
| editor_deselect() | GameObject | inlinevirtual |
| editor_select() | GameObject | inlinevirtual |
| editor_update() | GameObject | inlinevirtual |
| finish_construction() | GameObject | inlinevirtual |
| GameObject() (defined in GameObject) | GameObject | |
| GameObject(const std::string &name) (defined in GameObject) | GameObject | |
| GameObject(const ReaderMapping &reader) (defined in GameObject) | GameObject | |
| get_class() const (defined in GameObject) | GameObject | inlinevirtual |
| get_component() (defined in GameObject) | GameObject | inline |
| get_display_name() const (defined in GameObject) | GameObject | inlinevirtual |
| get_ghost_mode() const (defined in worldmap::Tux) | worldmap::Tux | |
| get_icon_path() const (defined in GameObject) | GameObject | inlinevirtual |
| get_name() const (defined in GameObject) | GameObject | inline |
| get_pos() const (defined in worldmap::Tux) | worldmap::Tux | |
| get_settings() (defined in GameObject) | GameObject | virtual |
| get_tile_pos() const (defined in worldmap::Tux) | worldmap::Tux | inline |
| get_uid() const (defined in GameObject) | GameObject | inline |
| has_settings() const | GameObject | inlinevirtual |
| has_variable_size() const | GameObject | inlinevirtual |
| is_moving() const (defined in worldmap::Tux) | worldmap::Tux | inline |
| is_saveable() const | GameObject | inlinevirtual |
| is_singleton() const override | worldmap::Tux | inlinevirtual |
| is_valid() const | GameObject | inline |
| m_back_direction (defined in worldmap::Tux) | worldmap::Tux | |
| m_name | GameObject | protected |
| play_looping_sounds() | GameObject | inlinevirtual |
| process_special_tile(SpecialTile *special_tile) (defined in worldmap::Tux) | worldmap::Tux | |
| remove_component(GameObjectComponent *component) (defined in GameObject) | GameObject | inline |
| remove_me() | GameObject | inline |
| save(Writer &writer) | GameObject | |
| set_direction(Direction dir) (defined in worldmap::Tux) | worldmap::Tux | |
| set_ghost_mode(bool enabled) (defined in worldmap::Tux) | worldmap::Tux | |
| set_name(const std::string &name) (defined in GameObject) | GameObject | inline |
| set_tile_pos(const Vector &p) (defined in worldmap::Tux) | worldmap::Tux | inline |
| setup() | worldmap::Tux | |
| stop_looping_sounds() | GameObject | inlinevirtual |
| Tux(WorldMap *worldmap) (defined in worldmap::Tux) | worldmap::Tux | |
| update(float dt_sec) override | worldmap::Tux | virtual |
| ~GameObject() (defined in GameObject) | GameObject | virtual |
1.8.12