supertux
coin_rain.hpp
1 // SuperTux
2 // Copyright (C) 2013 LMH <lmh.0013@gmail.com>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_OBJECT_COIN_RAIN_HPP
18 #define HEADER_SUPERTUX_OBJECT_COIN_RAIN_HPP
19 
20 #include "math/vector.hpp"
21 #include "sprite/sprite_ptr.hpp"
22 #include "supertux/game_object.hpp"
23 #include "supertux/timer.hpp"
24 
25 class CoinRain final : public GameObject
26 {
27 public:
28  CoinRain(const Vector& pos, bool emerge=false);
29  virtual void update(float dt_sec) override;
30  virtual void draw(DrawingContext& context) override;
31  virtual bool is_saveable() const override {
32  return false;
33  }
34 
35 private:
36  SpritePtr sprite;
37  Vector position;
38  float emerge_distance;
39  Timer timer;
40  int counter;
41  int drop;
42 };
43 
44 #endif
45 
46 /* EOF */
Definition: coin_rain.hpp:25
Simple two dimensional vector.
Definition: vector.hpp:24
virtual bool is_saveable() const override
Indicates if the object will be saved.
Definition: coin_rain.hpp:31
virtual void update(float dt_sec) override
This function is called once per frame and allows the object to update it&#39;s state.
Definition: coin_rain.cpp:41
Base class for all the things that make up Levels&#39; Sectors.
Definition: game_object.hpp:46
virtual void draw(DrawingContext &context) override
The GameObject should draw itself onto the provided DrawingContext if this function is called...
Definition: coin_rain.cpp:71
Simple timer designed to be used in the update functions of objects.
Definition: timer.hpp:24
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42