supertux
dart.hpp
1 // Dart - Your average poison dart
2 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_BADGUY_DART_HPP
18 #define HEADER_SUPERTUX_BADGUY_DART_HPP
19 
20 #include "badguy/badguy.hpp"
21 
22 class SoundSource;
23 
25 class Dart final : public BadGuy
26 {
27 public:
28  Dart(const ReaderMapping& reader);
29  Dart(const Vector& pos, Direction d, const BadGuy* parent);
30 
31  virtual void initialize() override;
32  virtual void activate() override;
33  virtual void deactivate() override;
34 
35  virtual void active_update(float dt_sec) override;
36 
37  virtual void collision_solid(const CollisionHit& hit) override;
38  virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override;
39  virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override;
40 
41  virtual bool updatePointers(const GameObject* from_object, GameObject* to_object);
42  virtual std::string get_class() const override { return "dart"; }
43  virtual std::string get_display_name() const override { return _("Dart"); }
44 
45  virtual bool is_flammable() const override;
46 
47  virtual bool is_hurtable() const override { return false; }
48 
49  virtual void stop_looping_sounds() override;
50  virtual void play_looping_sounds() override;
51 
52 protected:
53  const BadGuy* parent;
54  std::unique_ptr<SoundSource> sound_source;
56 private:
57  Dart(const Dart&) = delete;
58  Dart& operator=(const Dart&) = delete;
59 };
60 
61 #endif
62 
63 /* EOF */
virtual void deactivate() override
called when the badguy has been deactivated
Definition: dart.cpp:82
Base class for moving sprites that can hurt the Player.
Definition: badguy.hpp:31
Simple two dimensional vector.
Definition: vector.hpp:24
const BadGuy * parent
collisions with this BadGuy will be ignored
Definition: dart.hpp:53
virtual bool is_flammable() const override
Returns whether to call ignite() when a badguy gets hit by a fire bullet.
Definition: dart.cpp:124
virtual void active_update(float dt_sec) override
called each frame when the badguy is activated.
Definition: dart.cpp:89
Badguy "Dart" - Your average poison dart.
Definition: dart.hpp:25
virtual void initialize() override
called immediately before the first call to initialize
Definition: dart.cpp:64
virtual bool is_hurtable() const override
Return true if this badguy can be hurt by tiles with the attribute "hurts".
Definition: dart.hpp:47
virtual HitResponse collision_player(Player &player, const CollisionHit &hit) override
Called when the badguy collided with a player.
Definition: dart.cpp:116
virtual void collision_solid(const CollisionHit &hit) override
Called when the badguy collided with solid ground.
Definition: dart.cpp:96
Base class for all the things that make up Levels&#39; Sectors.
Definition: game_object.hpp:46
std::unique_ptr< SoundSource > sound_source
SoundSource for ambient sound.
Definition: dart.hpp:54
virtual void activate() override
called when the badguy has been activated.
Definition: dart.cpp:71
A sound source represents the source of audio output.
Definition: sound_source.hpp:25
virtual void stop_looping_sounds() override
stops all looping sounds
Definition: dart.cpp:129
Definition: reader_mapping.hpp:31
virtual void play_looping_sounds() override
continues all looping sounds
Definition: dart.cpp:136
Definition: player.hpp:39
This class collects data about a collision.
Definition: collision_hit.hpp:44
virtual HitResponse collision_badguy(BadGuy &badguy, const CollisionHit &hit) override
Called when the badguy collided with another badguy.
Definition: dart.cpp:103