supertux
mole_rock.hpp
1 // MoleRock - Rock thrown by "Mole" Badguy
2 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_BADGUY_MOLE_ROCK_HPP
18 #define HEADER_SUPERTUX_BADGUY_MOLE_ROCK_HPP
19 
20 #include "badguy/badguy.hpp"
21 
23 class MoleRock final : public BadGuy
24 {
25 public:
26  MoleRock(const ReaderMapping& reader);
27  MoleRock(const Vector& pos, const Vector& velocity, const BadGuy* parent);
28 
29  virtual void initialize() override;
30  virtual void deactivate() override;
31 
32  virtual void active_update(float dt_sec) override;
33 
34  virtual void collision_solid(const CollisionHit& hit) override;
35  virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override;
36  virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override;
37 
38  virtual bool updatePointers(const GameObject* from_object, GameObject* to_object);
39 
40  virtual bool is_flammable() const override;
41  virtual std::string get_class() const override { return "mole_rock"; }
42  virtual std::string get_display_name() const override { return _("Mole's rock"); }
43 
44 protected:
45  const BadGuy* parent;
48 private:
49  MoleRock(const MoleRock&) = delete;
50  MoleRock& operator=(const MoleRock&) = delete;
51 };
52 
53 #endif
54 
55 /* EOF */
virtual void deactivate() override
called when the badguy has been deactivated
Definition: mole_rock.cpp:64
Base class for moving sprites that can hurt the Player.
Definition: badguy.hpp:31
virtual bool is_flammable() const override
Returns whether to call ignite() when a badguy gets hit by a fire bullet.
Definition: mole_rock.cpp:104
virtual void collision_solid(const CollisionHit &hit) override
Called when the badguy collided with solid ground.
Definition: mole_rock.cpp:76
Simple two dimensional vector.
Definition: vector.hpp:24
Badguy "MoleRock" - Rock thrown by "Mole" Badguy.
Definition: mole_rock.hpp:23
virtual void active_update(float dt_sec) override
called each frame when the badguy is activated.
Definition: mole_rock.cpp:70
Base class for all the things that make up Levels&#39; Sectors.
Definition: game_object.hpp:46
virtual HitResponse collision_player(Player &player, const CollisionHit &hit) override
Called when the badguy collided with a player.
Definition: mole_rock.cpp:96
const Vector initial_velocity
velocity at time of creation
Definition: mole_rock.hpp:46
virtual void initialize() override
called immediately before the first call to initialize
Definition: mole_rock.cpp:57
virtual HitResponse collision_badguy(BadGuy &badguy, const CollisionHit &hit) override
Called when the badguy collided with another badguy.
Definition: mole_rock.cpp:83
Definition: reader_mapping.hpp:31
Definition: player.hpp:39
const BadGuy * parent
collisions with this BadGuy will be ignored
Definition: mole_rock.hpp:45
This class collects data about a collision.
Definition: collision_hit.hpp:44