supertux
src
editor
object_menu.hpp
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// SuperTux
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// Copyright (C) 2015 Hume2 <teratux.mail@gmail.com>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef HEADER_SUPERTUX_EDITOR_OBJECT_MENU_HPP
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#define HEADER_SUPERTUX_EDITOR_OBJECT_MENU_HPP
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#include "gui/menu.hpp"
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class
Editor
;
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class
GameObject
;
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class
ObjectMenu
final :
public
Menu
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{
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public
:
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enum
{
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MNID_REMOVE
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};
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public
:
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ObjectMenu
(
Editor
& editor,
GameObject
* go);
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~
ObjectMenu
();
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virtual
void
menu_action(
MenuItem
& item)
override
;
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virtual
bool
on_back_action
()
override
;
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private
:
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Editor
& m_editor;
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GameObject
* m_object;
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private
:
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ObjectMenu
(
const
ObjectMenu
&) =
delete
;
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ObjectMenu
& operator=(
const
ObjectMenu
&) =
delete
;
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};
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#endif
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/* EOF */
ObjectMenu::on_back_action
virtual bool on_back_action() override
Executed before the menu is exited.
Definition:
object_menu.cpp:68
MenuItem
Definition:
menu_item.hpp:23
ObjectMenu
Definition:
object_menu.hpp:25
GameObject
Base class for all the things that make up Levels' Sectors.
Definition:
game_object.hpp:46
Menu
Definition:
menu.hpp:51
Editor
Definition:
editor.hpp:45
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