17 #ifndef HEADER_SUPERTUX_SCRIPTING_DISPLAY_EFFECT_HPP 18 #define HEADER_SUPERTUX_SCRIPTING_DISPLAY_EFFECT_HPP 21 #include "scripting/game_object.hpp" 35 using GameObject::GameObject;
WARNING: This file is automatically generated from: 'src/scripting/wrapper.interface.hpp' DO NOT CHANGE.
Definition: ambient_sound.cpp:21
void fade_out(float fadetime)
fade display to black
Definition: display_effect.cpp:24
Definition: game_object.hpp:60
void four_to_three(float fadetime)
deactivate borders
Definition: display_effect.cpp:59
bool is_black() const
check if display is set to black
Definition: display_effect.cpp:45
Definition: display_effect.hpp:24
void set_black(bool enabled)
set display black (or back to normal)
Definition: display_effect.cpp:38
Definition: display_effect.hpp:28
void fade_in(float fadetime)
fade display from black to normal
Definition: display_effect.cpp:31
void sixteen_to_nine(float fadetime)
set black borders for cutscenes
Definition: display_effect.cpp:52