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void | fade_out (float fadetime) |
| | fade display to black
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void | fade_in (float fadetime) |
| | fade display from black to normal
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void | set_black (bool enabled) |
| | set display black (or back to normal)
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bool | is_black () const |
| | check if display is set to black
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void | sixteen_to_nine (float fadetime) |
| | set black borders for cutscenes
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void | four_to_three (float fadetime) |
| | deactivate borders
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| GameObject (UID uid) |
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::DisplayEffect * | get_object_ptr () const |
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The documentation for this class was generated from the following files: