17 #ifndef HEADER_SUPERTUX_SCRIPTING_THUNDERSTORM_HPP 18 #define HEADER_SUPERTUX_SCRIPTING_THUNDERSTORM_HPP 21 #include "scripting/game_object.hpp" 35 using GameObject::GameObject;
WARNING: This file is automatically generated from: 'src/scripting/wrapper.interface.hpp' DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Definition: game_object.hpp:60
void thunder()
Play thunder.
Definition: thunderstorm.cpp:33
void flash()
Display a nice flash.
Definition: thunderstorm.cpp:45
Definition: thunderstorm.hpp:28
void lightning()
Play lightning, i.e.
Definition: thunderstorm.cpp:39
void electrify()
Electrify water throughout the whole sector for a short time.
Definition: thunderstorm.cpp:51
Thunderstorm scriptable GameObject; plays thunder, lightning and electrifies water at regular interva...
Definition: thunderstorm.hpp:30
void start()
Start playing thunder and lightning at configured interval.
Definition: thunderstorm.cpp:21
void stop()
Stop playing thunder and lightning at configured interval.
Definition: thunderstorm.cpp:27