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Public Member Functions | List of all members
scripting::Thunderstorm Class Referencefinal
Inheritance diagram for scripting::Thunderstorm:
scripting::GameObject<::Thunderstorm >

Public Member Functions

void start ()
 Start playing thunder and lightning at configured interval.
 
void stop ()
 Stop playing thunder and lightning at configured interval.
 
void thunder ()
 Play thunder.
 
void lightning ()
 Play lightning, i.e. More...
 
void flash ()
 Display a nice flash.
 
void electrify ()
 Electrify water throughout the whole sector for a short time.
 
- Public Member Functions inherited from scripting::GameObject<::Thunderstorm >
 GameObject (UID uid)
 
::Thunderstormget_object_ptr () const
 

Additional Inherited Members

- Protected Attributes inherited from scripting::GameObject<::Thunderstorm >
UID m_uid
 

Member Function Documentation

§ lightning()

void Thunderstorm::lightning ( )

Play lightning, i.e.

call flash() and electrify()


The documentation for this class was generated from the following files: