17 #ifndef HEADER_SUPERTUX_SCRIPTING_WILLOWISP_HPP 18 #define HEADER_SUPERTUX_SCRIPTING_WILLOWISP_HPP 22 #include "scripting/game_object.hpp" 36 using GameObject::GameObject;
WARNING: This file is automatically generated from: 'src/scripting/wrapper.interface.hpp' DO NOT CHANGE.
Definition: ambient_sound.cpp:21
Definition: game_object.hpp:60
void start_moving()
Start following the path.
Definition: willowisp.cpp:38
Definition: willowisp.hpp:29
void set_state(const std::string &state)
set willowisp state; can be: -stopped willowisp doesn't move -move_path willowisp moves along the pat...
Definition: willowisp.cpp:31
void stop_moving()
Stop following the path.
Definition: willowisp.cpp:45
void goto_node(int node_no)
Move willowisp to given node.
Definition: willowisp.cpp:24
Definition: willowisp.hpp:27