supertux
Public Member Functions | List of all members
scripting::WillOWisp Class Referencefinal
Inheritance diagram for scripting::WillOWisp:
scripting::GameObject<::WillOWisp >

Public Member Functions

void goto_node (int node_no)
 Move willowisp to given node.
 
void set_state (const std::string &state)
 set willowisp state; can be: -stopped willowisp doesn't move -move_path willowisp moves along the path (call goto_node) -move_path_track willowisp moves along path but catches tux when he is near -normal "normal" mode starts tracking tux when he is near enough -vanish vanish
 
void start_moving ()
 Start following the path.
 
void stop_moving ()
 Stop following the path.
 
- Public Member Functions inherited from scripting::GameObject<::WillOWisp >
 GameObject (UID uid)
 
::WillOWispget_object_ptr () const
 

Additional Inherited Members

- Protected Attributes inherited from scripting::GameObject<::WillOWisp >
UID m_uid
 

The documentation for this class was generated from the following files: