supertux
tip.hpp
1 // SuperTux
2 // Copyright (C) 2015 Hume2 <teratux.mail@gmail.com>
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_EDITOR_TIP_HPP
18 #define HEADER_SUPERTUX_EDITOR_TIP_HPP
19 
20 #include <string>
21 #include <vector>
22 
23 class DrawingContext;
24 class GameObject;
25 class Vector;
26 
27 class Tip final
28 {
29 public:
30  Tip(GameObject& object);
31 
32  void draw(DrawingContext& context, const Vector& pos);
33  void draw_up(DrawingContext& context, const Vector& pos);
34 
35 private:
36  std::vector<std::string> m_strings;
37  std::string m_header;
38 
39 private:
40  Tip(const Tip&) = delete;
41  Tip& operator=(const Tip&) = delete;
42 };
43 
44 #endif
45 
46 /* EOF */
Definition: tip.hpp:27
Simple two dimensional vector.
Definition: vector.hpp:24
Base class for all the things that make up Levels&#39; Sectors.
Definition: game_object.hpp:46
This class provides functions for drawing things on screen.
Definition: drawing_context.hpp:42