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vehicle_attitude_setpoint_s | ControlMath::thrustToAttitude (const Vector3f &thr_sp, const float yaw_sp) |
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Vector2f | ControlMath::constrainXY (const Vector2f &v0, const Vector2f &v1, const float &max) |
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bool | ControlMath::cross_sphere_line (const Vector3f &sphere_c, const float sphere_r, const Vector3f &line_a, const Vector3f &line_b, Vector3f &res) |
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