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| void | load (std::istream &is) |
| | Load parameters from a stream. More...
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| void | save (std::ostream &os) const |
| | Save parameters to a stream. More...
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TooN::Vector< 2 > | linearproject (const TooN::Vector< 2 > &camframe, TooN::DefaultPrecision scale=1) const |
| | Fast linear projection for working out what's there.
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TooN::Vector< 2 > | project_vector (const TooN::Vector< 2 > &x, const TooN::Vector< 2 > &d) const |
| | Project from Euclidean camera frame to image plane.
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TooN::Vector< 2 > | project_vector (const TooN::Vector< 2 > &d) const |
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TooN::Vector< 2 > | unproject_vector (const TooN::Vector< 2 > &d) const |
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TooN::Vector< 2 > | project (const TooN::Vector< 2 > &camframe) const |
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std::pair< TooN::Vector< 2 >, TooN::Matrix< 2 > > | project (const TooN::Vector< 2 > &camframe, const TooN::Matrix< 2 > &R) const |
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TooN::Vector< 2 > | unproject (const TooN::Vector< 2 > &imframe) const |
| | Project from image plane to a Euclidean camera.
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std::pair< TooN::Vector< 2 >, TooN::Matrix< 2 > > | unproject (const TooN::Vector< 2 > &imframe, const TooN::Matrix< 2 > &R) const |
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TooN::Matrix< 2, 2 > | get_derivative () const |
| | Get the derivative of image frame wrt camera frame at the last computed projection in the form \( \begin{bmatrix} \frac{\partial \text{im1}}{\partial \text{cam1}} & \frac{\partial \text{im1}}{\partial \text{cam2}} \\ \frac{\partial \text{im2}}{\partial \text{cam1}} & \frac{\partial \text{im2}}{\partial \text{cam2}} \end{bmatrix} \).
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TooN::Matrix< 2, 2 > | get_derivative (const TooN::Vector< 2 > &x) const |
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TooN::Matrix< 2, 2 > | get_inv_derivative () const |
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TooN::Matrix< 2, 2 > | get_inv_derivative (const TooN::Vector< 2 > &x) const |
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TooN::Matrix< num_parameters, 2 > | get_parameter_derivs () const |
| | Get the motion of a point with respect to each of the internal camera parameters.
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| TooN::Vector< num_parameters > | get_parameter_derivs (const TooN::Vector< 2 > &direction) const |
| | Get the component of the motion of a point in the direction provided with respect to each of the internal camera parameters. More...
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| void | update (const TooN::Vector< num_parameters > &updates) |
| | Update the internal camera parameters by adding the vector given. More...
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const TooN::Vector< num_parameters > & | get_parameters () const |
| | Returns the vector of camera parameters in the format \( \begin{pmatrix}f_u & f_v & u_0 & v_0 & c & q\end{pmatrix} \).
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TooN::Vector< num_parameters > & | get_parameters () |
| | Returns the vector of camera parameters in the format \( \begin{pmatrix}f_u & f_v & u_0 & v_0 & c & q\end{pmatrix} \).
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A camera with zero skew and quintic distortion.