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Public Member Functions | List of all members
CGameSettings Class Reference
Inheritance diagram for CGameSettings:
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Collaboration diagram for CGameSettings:
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Public Member Functions

 CGameSettings (const CGameSettings &other)
 
CGameSettingsoperator= (const CGameSettings &rhs)
 
void Reset ()
 
bool operator== (const CGameSettings &rhs) const
 
bool operator!= (const CGameSettings &rhs) const
 
const std::string & VideoFilter () const
 
void SetVideoFilter (const std::string &videoFilter)
 
KODI::RETRO::STRETCHMODE StretchMode () const
 
void SetStretchMode (KODI::RETRO::STRETCHMODE stretchMode)
 
unsigned int RotationDegCCW () const
 
void SetRotationDegCCW (unsigned int rotation)
 
- Public Member Functions inherited from Observable
virtual Observableoperator= (const Observable &observable)
 
virtual void RegisterObserver (Observer *obs)
 Register an observer. More...
 
virtual void UnregisterObserver (Observer *obs)
 Unregister an observer. More...
 
virtual void NotifyObservers (const ObservableMessage message=ObservableMessageNone)
 Send a message to all observers when m_bObservableChanged is true. More...
 
virtual void SetChanged (bool bSetTo=true)
 Mark an observable changed. More...
 
virtual bool IsObserving (const Observer &obs) const
 Check whether this observable is being observed by an observer. More...
 

Additional Inherited Members

- Protected Member Functions inherited from Observable
void SendMessage (const ObservableMessage message)
 Send a message to all observer when m_bObservableChanged is true. More...
 
- Protected Attributes inherited from Observable
std::atomic< bool > m_bObservableChanged {false}
 
std::vector< Observer * > m_observers
 
CCriticalSection m_obsCritSection
 

The documentation for this class was generated from the following files: