xbmc
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The input topology is the possible ways to connect input devices. More...
#include <game.h>
Public Attributes | |
game_input_port * | ports |
The list of ports on the virtual game console. | |
unsigned int | port_count |
The number of ports. | |
int | player_limit |
A limit on the number of input-providing devices, or -1 for no limit. | |
The input topology is the possible ways to connect input devices.
This represents the logical topology, which is the possible connections that the game client's logic can handle. It is strictly a subset of the physical topology. Loops are not allowed.