xbmc
|
Public Attributes | |
bool | pressed |
uint32_t | unicode |
If the keypress generates a printing character. More... | |
GAME_KEY_MOD | modifiers |
uint32_t game_key_event::unicode |
If the keypress generates a printing character.
The unicode value contains the character generated. If the key is a non-printing character, e.g. a function or arrow key, the unicode value is zero.