xtd 0.2.0
xtd::forms::light_buttons Class Referencefinal

Definition

Provides a collection of light_button objects for use by a Windows Forms application.

Header
#include <xtd/forms/light_buttons>
Namespace
xtd::forms
Library
xtd.forms
Examples
The following code example demonstrates the use of light_buttons control factory.

Methods

static light_button abort (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent abort light_button. More...
 
static light_button abort (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent abort light_button. More...
 
static light_button about (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent about light_button. More...
 
static light_button about (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent about light_button. More...
 
static light_button actual_size (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent actual size light_button. More...
 
static light_button actual_size (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent actual size light_button. More...
 
static light_button add (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent add light_button. More...
 
static light_button add (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent add light_button. More...
 
static light_button alignment (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent alignment light_button. More...
 
static light_button alignment (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent alignment light_button. More...
 
static light_button align_left (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent align left light_button. More...
 
static light_button align_left (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent align left light_button. More...
 
static light_button align_right (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent align right light_button. More...
 
static light_button align_right (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent align right light_button. More...
 
static light_button apply (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent apply light_button. More...
 
static light_button apply (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent apply light_button. More...
 
static light_button ascending (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent ascending light_button. More...
 
static light_button ascending (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent ascending light_button. More...
 
static light_button back (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent back light_button. More...
 
static light_button back (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent back light_button. More...
 
static light_button bold (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent bold light_button. More...
 
static light_button bold (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent bold light_button. More...
 
static light_button bottom (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent bottom light_button. More...
 
static light_button bottom (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent bottom light_button. More...
 
static light_button cancel (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent cancel light_button. More...
 
static light_button cancel (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent cancel light_button. More...
 
static light_button cdrom (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent CD-Rom light_button. More...
 
static light_button cdrom (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent CD-Rom light_button. More...
 
static light_button centered (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent centered light_button. More...
 
static light_button centered (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent centered light_button. More...
 
static light_button clear (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent clear light_button. More...
 
static light_button clear (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent clear light_button. More...
 
static light_button close (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent close light_button. More...
 
static light_button close (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent close light_button. More...
 
static light_button color (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent color light_button. More...
 
static light_button color (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent color light_button. More...
 
static light_button contents (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent contents light_button. More...
 
static light_button contents (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent contents light_button. More...
 
static light_button convert (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent convert light_button. More...
 
static light_button convert (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent convert light_button. More...
 
static light_button copy (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent copy light_button. More...
 
static light_button copy (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent copy light_button. More...
 
static light_button customize (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent customize light_button. More...
 
static light_button customize (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent customize light_button. More...
 
static light_button cut (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent cut light_button. More...
 
static light_button cut (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent cut light_button. More...
 
static light_button del (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent delete light_button. More...
 
static light_button del (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent delete light_button. More...
 
static light_button descending (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent descending light_button. More...
 
static light_button descending (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent descending light_button. More...
 
static light_button down (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent down light_button. More...
 
static light_button down (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent down light_button. More...
 
static light_button edit (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent edit light_button. More...
 
static light_button edit (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent edit light_button. More...
 
static light_button execute (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent execute light_button. More...
 
static light_button execute (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent execute light_button. More...
 
static light_button file (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent file light_button. More...
 
static light_button file (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent file light_button. More...
 
static light_button find (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent find light_button. More...
 
static light_button find (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent find light_button. More...
 
static light_button first (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent first light_button. More...
 
static light_button first (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent first light_button. More...
 
static light_button floppy (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent floppy light_button. More...
 
static light_button floppy (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent floppy light_button. More...
 
static light_button font (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent font light_button. More...
 
static light_button font (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent font light_button. More...
 
static light_button forward (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent forward light_button. More...
 
static light_button forward (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent forward light_button. More...
 
static light_button harddisk (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent hard disk light_button. More...
 
static light_button harddisk (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent hard disk light_button. More...
 
static light_button help (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent help light_button. More...
 
static light_button help (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent help light_button. More...
 
static light_button home (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent home light_button. More...
 
static light_button home (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent home light_button. More...
 
static light_button ignore (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent ignore light_button. More...
 
static light_button ignore (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent ignore light_button. More...
 
static light_button indent (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent indent light_button. More...
 
static light_button indent (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent indent light_button. More...
 
static light_button index (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent index light_button. More...
 
static light_button index (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent index light_button. More...
 
static light_button info (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent info light_button. More...
 
static light_button info (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent info light_button. More...
 
static light_button italic (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent italic light_button. More...
 
static light_button italic (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent italic light_button. More...
 
static light_button justified (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent justified light_button. More...
 
static light_button justified (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent justified light_button. More...
 
static light_button jump_to (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent jump_to light_button. More...
 
static light_button jump_to (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent jump to light_button. More...
 
static light_button last (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent last light_button. More...
 
static light_button last (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent last light_button. More...
 
static light_button network (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent network light_button. More...
 
static light_button network (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent network light_button. More...
 
static light_button new_ (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent new light_button. More...
 
static light_button new_ (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent new light_button. More...
 
static light_button no (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent no light_button. More...
 
static light_button no (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent no light_button. More...
 
static light_button ok (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent ok light_button. More...
 
static light_button ok (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent ok light_button. More...
 
static light_button open (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent open light_button. More...
 
static light_button open (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent open light_button. More...
 
static light_button options (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent options light_button. More...
 
static light_button options (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent options light_button. More...
 
static light_button paste (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent paste light_button. More...
 
static light_button paste (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent paste light_button. More...
 
static light_button preferences (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent preferences light_button. More...
 
static light_button preferences (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent preferences light_button. More...
 
static light_button print (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent print light_button. More...
 
static light_button print (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent print light_button. More...
 
static light_button print_preview (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent print preview light_button. More...
 
static light_button print_preview (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent print preview light_button. More...
 
static light_button properties (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent properties light_button. More...
 
static light_button properties (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent properties light_button. More...
 
static light_button quit (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent quit light_button. More...
 
static light_button quit (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent quit light_button. More...
 
static light_button redo (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent redo light_button. More...
 
static light_button redo (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent redo light_button. More...
 
static light_button refresh (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent refresh light_button. More...
 
static light_button refresh (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent refresh light_button. More...
 
static light_button remove (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent remove light_button. More...
 
static light_button remove (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent remove light_button. More...
 
static light_button replace (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent replace light_button. More...
 
static light_button replace (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent replace light_button. More...
 
static light_button retry (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent retry light_button. More...
 
static light_button retry (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent retry light_button. More...
 
static light_button revert_to_saved (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent revert to saved light_button. More...
 
static light_button revert_to_saved (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent revert to saved light_button. More...
 
static light_button save (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent save light_button. More...
 
static light_button save (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent save light_button. More...
 
static light_button save_as (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent save as light_button. More...
 
static light_button save_as (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent save as light_button. More...
 
static light_button search (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent search light_button. More...
 
static light_button search (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent search light_button. More...
 
static light_button select_all (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent select all light_button. More...
 
static light_button select_all (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent select all light_button. More...
 
static light_button spell_check (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent spell check light_button. More...
 
static light_button spell_check (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent spell check light_button. More...
 
static light_button stop (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent stop light_button. More...
 
static light_button stop (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent stop light_button. More...
 
static light_button strikeout (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent strikeout light_button. More...
 
static light_button strikeout (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent strikeout light_button. More...
 
static light_button tools (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent tools light_button. More...
 
static light_button tools (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent tools light_button. More...
 
static light_button top (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent top light_button. More...
 
static light_button top (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent top light_button. More...
 
static light_button undelete (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent undelete light_button. More...
 
static light_button undelete (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent undelete light_button. More...
 
static light_button underline (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent underline light_button. More...
 
static light_button underline (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent underline light_button. More...
 
static light_button undo (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent undo light_button. More...
 
static light_button undo (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent undo light_button. More...
 
static light_button unindent (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represents an unindented light_button. More...
 
static light_button unindent (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represents an unindented light_button. More...
 
static light_button up (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent up light_button. More...
 
static light_button up (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent up light_button. More...
 
static light_button view (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent view light_button. More...
 
static light_button view (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent view light_button. More...
 
static light_button yes (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent yes light_button. More...
 
static light_button yes (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent yes light_button. More...
 
static light_button zoom_in (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent zoom in light_button. More...
 
static light_button zoom_in (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent zoom in light_button. More...
 
static light_button zoom_out (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent zoom out light_button. More...
 
static light_button zoom_out (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent zoom out light_button. More...
 
static light_button zoom_to_fit (bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent zoom to fit light_button. More...
 
static light_button zoom_to_fit (const control &parent, bool three_state=false, xtd::forms::check_state check_state=xtd::forms::check_state::unchecked, const drawing::point &location={-1, -1}, const drawing::size &size={-1, -1}, const xtd::ustring &name=xtd::ustring::empty_string)
 Create a system-defined light_button that represent zoom to fit light_button. More...
 

Member Function Documentation

◆ abort() [1/2]

static light_button xtd::forms::light_buttons::abort ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent abort light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ abort() [2/2]

static light_button xtd::forms::light_buttons::abort ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent abort light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ about() [1/2]

static light_button xtd::forms::light_buttons::about ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent about light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ about() [2/2]

static light_button xtd::forms::light_buttons::about ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent about light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ actual_size() [1/2]

static light_button xtd::forms::light_buttons::actual_size ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent actual size light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ actual_size() [2/2]

static light_button xtd::forms::light_buttons::actual_size ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent actual size light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ add() [1/2]

static light_button xtd::forms::light_buttons::add ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent add light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ add() [2/2]

static light_button xtd::forms::light_buttons::add ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent add light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ align_left() [1/2]

static light_button xtd::forms::light_buttons::align_left ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent align left light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ align_left() [2/2]

static light_button xtd::forms::light_buttons::align_left ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent align left light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ align_right() [1/2]

static light_button xtd::forms::light_buttons::align_right ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent align right light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ align_right() [2/2]

static light_button xtd::forms::light_buttons::align_right ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent align right light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ alignment() [1/2]

static light_button xtd::forms::light_buttons::alignment ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent alignment light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ alignment() [2/2]

static light_button xtd::forms::light_buttons::alignment ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent alignment light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ apply() [1/2]

static light_button xtd::forms::light_buttons::apply ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent apply light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ apply() [2/2]

static light_button xtd::forms::light_buttons::apply ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent apply light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ ascending() [1/2]

static light_button xtd::forms::light_buttons::ascending ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent ascending light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ ascending() [2/2]

static light_button xtd::forms::light_buttons::ascending ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent ascending light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ back() [1/2]

static light_button xtd::forms::light_buttons::back ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent back light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ back() [2/2]

static light_button xtd::forms::light_buttons::back ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent back light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ bold() [1/2]

static light_button xtd::forms::light_buttons::bold ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent bold light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ bold() [2/2]

static light_button xtd::forms::light_buttons::bold ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent bold light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ bottom() [1/2]

static light_button xtd::forms::light_buttons::bottom ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent bottom light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ bottom() [2/2]

static light_button xtd::forms::light_buttons::bottom ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent bottom light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ cancel() [1/2]

static light_button xtd::forms::light_buttons::cancel ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent cancel light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ cancel() [2/2]

static light_button xtd::forms::light_buttons::cancel ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent cancel light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ cdrom() [1/2]

static light_button xtd::forms::light_buttons::cdrom ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent CD-Rom light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ cdrom() [2/2]

static light_button xtd::forms::light_buttons::cdrom ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent CD-Rom light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ centered() [1/2]

static light_button xtd::forms::light_buttons::centered ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent centered light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ centered() [2/2]

static light_button xtd::forms::light_buttons::centered ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent centered light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ clear() [1/2]

static light_button xtd::forms::light_buttons::clear ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent clear light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ clear() [2/2]

static light_button xtd::forms::light_buttons::clear ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent clear light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ close() [1/2]

static light_button xtd::forms::light_buttons::close ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent close light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ close() [2/2]

static light_button xtd::forms::light_buttons::close ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent close light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ color() [1/2]

static light_button xtd::forms::light_buttons::color ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent color light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ color() [2/2]

static light_button xtd::forms::light_buttons::color ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent color light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ contents() [1/2]

static light_button xtd::forms::light_buttons::contents ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent contents light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ contents() [2/2]

static light_button xtd::forms::light_buttons::contents ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent contents light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ convert() [1/2]

static light_button xtd::forms::light_buttons::convert ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent convert light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ convert() [2/2]

static light_button xtd::forms::light_buttons::convert ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent convert light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ copy() [1/2]

static light_button xtd::forms::light_buttons::copy ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent copy light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ copy() [2/2]

static light_button xtd::forms::light_buttons::copy ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent copy light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ customize() [1/2]

static light_button xtd::forms::light_buttons::customize ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent customize light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ customize() [2/2]

static light_button xtd::forms::light_buttons::customize ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent customize light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ cut() [1/2]

static light_button xtd::forms::light_buttons::cut ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent cut light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ cut() [2/2]

static light_button xtd::forms::light_buttons::cut ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent cut light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ del() [1/2]

static light_button xtd::forms::light_buttons::del ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent delete light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ del() [2/2]

static light_button xtd::forms::light_buttons::del ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent delete light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ descending() [1/2]

static light_button xtd::forms::light_buttons::descending ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent descending light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ descending() [2/2]

static light_button xtd::forms::light_buttons::descending ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent descending light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ down() [1/2]

static light_button xtd::forms::light_buttons::down ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent down light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ down() [2/2]

static light_button xtd::forms::light_buttons::down ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent down light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ edit() [1/2]

static light_button xtd::forms::light_buttons::edit ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent edit light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ edit() [2/2]

static light_button xtd::forms::light_buttons::edit ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent edit light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ execute() [1/2]

static light_button xtd::forms::light_buttons::execute ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent execute light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ execute() [2/2]

static light_button xtd::forms::light_buttons::execute ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent execute light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ file() [1/2]

static light_button xtd::forms::light_buttons::file ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent file light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ file() [2/2]

static light_button xtd::forms::light_buttons::file ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent file light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ find() [1/2]

static light_button xtd::forms::light_buttons::find ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent find light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ find() [2/2]

static light_button xtd::forms::light_buttons::find ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent find light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ first() [1/2]

static light_button xtd::forms::light_buttons::first ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent first light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ first() [2/2]

static light_button xtd::forms::light_buttons::first ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent first light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ floppy() [1/2]

static light_button xtd::forms::light_buttons::floppy ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent floppy light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ floppy() [2/2]

static light_button xtd::forms::light_buttons::floppy ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent floppy light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ font() [1/2]

static light_button xtd::forms::light_buttons::font ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent font light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ font() [2/2]

static light_button xtd::forms::light_buttons::font ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent font light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ forward() [1/2]

static light_button xtd::forms::light_buttons::forward ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent forward light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ forward() [2/2]

static light_button xtd::forms::light_buttons::forward ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent forward light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ harddisk() [1/2]

static light_button xtd::forms::light_buttons::harddisk ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent hard disk light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ harddisk() [2/2]

static light_button xtd::forms::light_buttons::harddisk ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent hard disk light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ help() [1/2]

static light_button xtd::forms::light_buttons::help ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent help light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ help() [2/2]

static light_button xtd::forms::light_buttons::help ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent help light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ home() [1/2]

static light_button xtd::forms::light_buttons::home ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent home light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ home() [2/2]

static light_button xtd::forms::light_buttons::home ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent home light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ ignore() [1/2]

static light_button xtd::forms::light_buttons::ignore ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent ignore light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ ignore() [2/2]

static light_button xtd::forms::light_buttons::ignore ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent ignore light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ indent() [1/2]

static light_button xtd::forms::light_buttons::indent ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent indent light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ indent() [2/2]

static light_button xtd::forms::light_buttons::indent ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent indent light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ index() [1/2]

static light_button xtd::forms::light_buttons::index ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent index light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ index() [2/2]

static light_button xtd::forms::light_buttons::index ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent index light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ info() [1/2]

static light_button xtd::forms::light_buttons::info ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent info light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ info() [2/2]

static light_button xtd::forms::light_buttons::info ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent info light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ italic() [1/2]

static light_button xtd::forms::light_buttons::italic ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent italic light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ italic() [2/2]

static light_button xtd::forms::light_buttons::italic ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent italic light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ jump_to() [1/2]

static light_button xtd::forms::light_buttons::jump_to ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent jump_to light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ jump_to() [2/2]

static light_button xtd::forms::light_buttons::jump_to ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent jump to light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ justified() [1/2]

static light_button xtd::forms::light_buttons::justified ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent justified light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ justified() [2/2]

static light_button xtd::forms::light_buttons::justified ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent justified light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ last() [1/2]

static light_button xtd::forms::light_buttons::last ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent last light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ last() [2/2]

static light_button xtd::forms::light_buttons::last ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent last light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ network() [1/2]

static light_button xtd::forms::light_buttons::network ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent network light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ network() [2/2]

static light_button xtd::forms::light_buttons::network ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent network light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ new_() [1/2]

static light_button xtd::forms::light_buttons::new_ ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent new light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ new_() [2/2]

static light_button xtd::forms::light_buttons::new_ ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent new light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ no() [1/2]

static light_button xtd::forms::light_buttons::no ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent no light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ no() [2/2]

static light_button xtd::forms::light_buttons::no ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent no light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ ok() [1/2]

static light_button xtd::forms::light_buttons::ok ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent ok light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ ok() [2/2]

static light_button xtd::forms::light_buttons::ok ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent ok light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ open() [1/2]

static light_button xtd::forms::light_buttons::open ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent open light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ open() [2/2]

static light_button xtd::forms::light_buttons::open ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent open light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ options() [1/2]

static light_button xtd::forms::light_buttons::options ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent options light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ options() [2/2]

static light_button xtd::forms::light_buttons::options ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent options light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ paste() [1/2]

static light_button xtd::forms::light_buttons::paste ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent paste light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ paste() [2/2]

static light_button xtd::forms::light_buttons::paste ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent paste light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ preferences() [1/2]

static light_button xtd::forms::light_buttons::preferences ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent preferences light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ preferences() [2/2]

static light_button xtd::forms::light_buttons::preferences ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent preferences light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ print() [1/2]

static light_button xtd::forms::light_buttons::print ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent print light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ print() [2/2]

static light_button xtd::forms::light_buttons::print ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent print light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ print_preview() [1/2]

static light_button xtd::forms::light_buttons::print_preview ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent print preview light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ print_preview() [2/2]

static light_button xtd::forms::light_buttons::print_preview ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent print preview light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ properties() [1/2]

static light_button xtd::forms::light_buttons::properties ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent properties light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ properties() [2/2]

static light_button xtd::forms::light_buttons::properties ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent properties light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ quit() [1/2]

static light_button xtd::forms::light_buttons::quit ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent quit light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ quit() [2/2]

static light_button xtd::forms::light_buttons::quit ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent quit light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ redo() [1/2]

static light_button xtd::forms::light_buttons::redo ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent redo light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ redo() [2/2]

static light_button xtd::forms::light_buttons::redo ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent redo light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ refresh() [1/2]

static light_button xtd::forms::light_buttons::refresh ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent refresh light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ refresh() [2/2]

static light_button xtd::forms::light_buttons::refresh ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent refresh light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ remove() [1/2]

static light_button xtd::forms::light_buttons::remove ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent remove light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ remove() [2/2]

static light_button xtd::forms::light_buttons::remove ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent remove light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ replace() [1/2]

static light_button xtd::forms::light_buttons::replace ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent replace light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ replace() [2/2]

static light_button xtd::forms::light_buttons::replace ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent replace light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ retry() [1/2]

static light_button xtd::forms::light_buttons::retry ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent retry light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ retry() [2/2]

static light_button xtd::forms::light_buttons::retry ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent retry light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ revert_to_saved() [1/2]

static light_button xtd::forms::light_buttons::revert_to_saved ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent revert to saved light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ revert_to_saved() [2/2]

static light_button xtd::forms::light_buttons::revert_to_saved ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent revert to saved light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ save() [1/2]

static light_button xtd::forms::light_buttons::save ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent save light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ save() [2/2]

static light_button xtd::forms::light_buttons::save ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent save light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ save_as() [1/2]

static light_button xtd::forms::light_buttons::save_as ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent save as light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ save_as() [2/2]

static light_button xtd::forms::light_buttons::save_as ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent save as light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ search() [1/2]

static light_button xtd::forms::light_buttons::search ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent search light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ search() [2/2]

static light_button xtd::forms::light_buttons::search ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent search light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ select_all() [1/2]

static light_button xtd::forms::light_buttons::select_all ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent select all light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ select_all() [2/2]

static light_button xtd::forms::light_buttons::select_all ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent select all light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ spell_check() [1/2]

static light_button xtd::forms::light_buttons::spell_check ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent spell check light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ spell_check() [2/2]

static light_button xtd::forms::light_buttons::spell_check ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent spell check light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ stop() [1/2]

static light_button xtd::forms::light_buttons::stop ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent stop light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ stop() [2/2]

static light_button xtd::forms::light_buttons::stop ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent stop light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ strikeout() [1/2]

static light_button xtd::forms::light_buttons::strikeout ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent strikeout light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ strikeout() [2/2]

static light_button xtd::forms::light_buttons::strikeout ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent strikeout light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ tools() [1/2]

static light_button xtd::forms::light_buttons::tools ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent tools light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ tools() [2/2]

static light_button xtd::forms::light_buttons::tools ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent tools light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ top() [1/2]

static light_button xtd::forms::light_buttons::top ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent top light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ top() [2/2]

static light_button xtd::forms::light_buttons::top ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent top light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ undelete() [1/2]

static light_button xtd::forms::light_buttons::undelete ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent undelete light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ undelete() [2/2]

static light_button xtd::forms::light_buttons::undelete ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent undelete light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ underline() [1/2]

static light_button xtd::forms::light_buttons::underline ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent underline light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ underline() [2/2]

static light_button xtd::forms::light_buttons::underline ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent underline light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ undo() [1/2]

static light_button xtd::forms::light_buttons::undo ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent undo light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ undo() [2/2]

static light_button xtd::forms::light_buttons::undo ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent undo light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ unindent() [1/2]

static light_button xtd::forms::light_buttons::unindent ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represents an unindented light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ unindent() [2/2]

static light_button xtd::forms::light_buttons::unindent ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represents an unindented light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ up() [1/2]

static light_button xtd::forms::light_buttons::up ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent up light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ up() [2/2]

static light_button xtd::forms::light_buttons::up ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent up light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ view() [1/2]

static light_button xtd::forms::light_buttons::view ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent view light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ view() [2/2]

static light_button xtd::forms::light_buttons::view ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent view light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ yes() [1/2]

static light_button xtd::forms::light_buttons::yes ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent yes light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ yes() [2/2]

static light_button xtd::forms::light_buttons::yes ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent yes light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ zoom_in() [1/2]

static light_button xtd::forms::light_buttons::zoom_in ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent zoom in light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ zoom_in() [2/2]

static light_button xtd::forms::light_buttons::zoom_in ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent zoom in light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ zoom_out() [1/2]

static light_button xtd::forms::light_buttons::zoom_out ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent zoom out light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ zoom_out() [2/2]

static light_button xtd::forms::light_buttons::zoom_out ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent zoom out light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ zoom_to_fit() [1/2]

static light_button xtd::forms::light_buttons::zoom_to_fit ( bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent zoom to fit light_button.

Parameters
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

◆ zoom_to_fit() [2/2]

static light_button xtd::forms::light_buttons::zoom_to_fit ( const control parent,
bool  three_state = false,
xtd::forms::check_state  check_state = xtd::forms::check_state::unchecked,
const drawing::point location = {-1, -1},
const drawing::size size = {-1, -1},
const xtd::ustring name = xtd::ustring::empty_string 
)
inlinestatic

Create a system-defined light_button that represent zoom to fit light_button.

Parameters
parentThe control that contains the light_button.
three_statetrue if the light_button is able to display three check states; otherwise, false.
check_stateOne of the check_state enumeration values.
locationThe light_button location in pixels.
sizeThe light_button size in pixels.
nameThe name of the light_button.
Returns
The created light_button.

The documentation for this class was generated from the following file: