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| CShaderTextureDX (TextureType *texture) |
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| CShaderTextureDX (TextureType &texture) |
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float | GetWidth () const override |
| Return width of texture. More...
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float | GetHeight () const override |
| Return height of texture. More...
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void | SetTexture (TextureType *newTexture) |
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void | SetTexture (TextureType &newTexture) |
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ID3D11ShaderResourceView * | GetShaderResource () const |
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TextureType * | GetPointer () |
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◆ GetHeight()
template<typename TextureType >
◆ GetWidth()
template<typename TextureType >
The documentation for this class was generated from the following file: