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| InfoTagGame (const KODI::GAME::CGameInfoTag *tag) |
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| InfoTagGame (KODI::GAME::CGameInfoTag *tag, bool offscreen=false) |
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| InfoTagGame (bool offscreen=false) |
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String | getTitle () |
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String | getPlatform () |
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std::vector< String > | getGenres () |
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String | getPublisher () |
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String | getDeveloper () |
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String | getOverview () |
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unsigned int | getYear () |
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String | getGameClient () |
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String | getCaption () |
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void | setTitle (const String &title) |
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void | setPlatform (const String &platform) |
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void | setGenres (const std::vector< String > &genres) |
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void | setPublisher (const String &publisher) |
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void | setDeveloper (const String &developer) |
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void | setOverview (const String &overview) |
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void | setYear (unsigned int year) |
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void | setGameClient (const String &gameClient) |
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void | setCaption (const String &caption) |
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const char * | GetClassname () const |
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LanguageHook * | GetLanguageHook () |
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bool | isDeallocating () |
| This method should be called while holding a Synchronize on the object. More...
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void | Release () const |
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void | Acquire () const |
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virtual void | deallocating () |
| This method is meant to be called from the destructor of the lowest level class. More...
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static short | getNextClassIndex () |
| This is meant to be called during static initialization and so isn't synchronized.
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LanguageHook * | languageHook |
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The documentation for this class was generated from the following files:
- xbmc/interfaces/legacy/InfoTagGame.h
- xbmc/interfaces/legacy/InfoTagGame.cpp