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KODI::SHADER::ShaderPass Struct Reference
Collaboration diagram for KODI::SHADER::ShaderPass:
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Public Attributes

std::string sourcePath
 
std::string vertexSource
 
std::string fragmentSource
 
FILTER_TYPE filter = FILTER_TYPE_NONE
 
WRAP_TYPE wrap = WRAP_TYPE_BORDER
 
unsigned int frameCountMod = 0
 
FboScale fbo
 
bool mipmap = false
 
std::vector< ShaderLutluts
 
std::vector< ShaderParameterparameters
 

The documentation for this struct was generated from the following file: