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xbmc
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Public Attributes | |
| char * | id |
Name of the sampler uniform, e.g. uniform sampler2D foo. | |
| char * | path |
| Path of the texture. | |
| SHADER_FILTER_TYPE | filter |
| Filtering for the texture. | |
| SHADER_WRAP_TYPE | wrap |
| Texture wrapping mode. | |
| bool | mipmap |
| Use mipmapping for the texture. | |
1.8.13