xbmc
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Public Attributes | |
char * | id |
Name of the sampler uniform, e.g. uniform sampler2D foo . | |
char * | path |
Path of the texture. | |
SHADER_FILTER_TYPE | filter |
Filtering for the texture. | |
SHADER_WRAP_TYPE | wrap |
Texture wrapping mode. | |
bool | mipmap |
Use mipmapping for the texture. | |