OSVR-Core
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Header. More...
#include <osvr/Client/Export.h>
#include <osvr/Client/InternalInterfaceOwner.h>
#include <osvr/Client/ViewerEye.h>
#include <osvr/Common/ClientInterface.h>
#include <osvr/Common/ClientInterfacePtr.h>
#include <osvr/Common/PathTree.h>
#include <osvr/Common/RegisteredStringMap.h>
#include <osvr/Util/ChannelCountC.h>
#include <osvr/Util/ClientOpaqueTypesC.h>
#include <osvr/Util/ClientReportTypesC.h>
#include <osvr/Util/ContainerWrapper.h>
#include <osvr/Util/Pose3C.h>
#include <osvr/Util/TimeValue.h>
#include <osvr/Util/UniquePtr.h>
#include <stdexcept>
#include <string>
#include <utility>
#include <vector>
Go to the source code of this file.
Classes | |
struct | osvr::client::NoCtxYet |
struct | osvr::client::IdNotFound |
class | osvr::client::SkeletonConfigFactory |
class | osvr::client::SkeletonConfig |
Namespaces | |
osvr | |
The main namespace for all C++ elements of the framework, internal and external. | |
Typedefs | |
typedef std::vector< std::pair< util::StringID, InternalInterfaceOwner > > | osvr::client::InterfaceMap |
typedef std::vector< std::pair< util::StringID, OSVR_Pose3 > > | osvr::client::PoseMap |
typedef unique_ptr< SkeletonConfig > | osvr::client::SkeletonConfigPtr |
Header.