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void | messageReceived (const QByteArray &message, int messageCode, ClientSocketId clientId) |
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void | disconnected (ClientSocketId clientId) |
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void | connectionFailed (ClientSocketId clientId) |
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| ClientSocket (const QString &serverName, QObject *parent=nullptr) |
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| ClientSocket (QLocalSocket *socket, QObject *parent=nullptr) |
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ClientSocketId | id () const |
| | Return socket ID unique in process (thread-safe).
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bool | start () |
| | Start emitting messageReceived().
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| void | sendMessage (const QByteArray &message, int messageCode) |
| | Send message to client. More...
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void | close () |
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◆ sendMessage()
| void ClientSocket::sendMessage |
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const QByteArray & |
message, |
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int |
messageCode |
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Send message to client.
- Parameters
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| message | Message for client. |
| messageCode | Custom message code. |
The documentation for this class was generated from the following files: