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wiiuse
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General internal wiiuse stuff. More...


Go to the source code of this file.
Macros | |
| #define | WM_OUTPUT_CHANNEL 0x11 |
| #define | WM_INPUT_CHANNEL 0x13 |
| #define | WM_SET_REPORT 0x50 |
| #define | WM_SET_DATA 0xA0 |
| #define | WM_CMD_LED 0x11 |
| #define | WM_CMD_REPORT_TYPE 0x12 |
| #define | WM_CMD_RUMBLE 0x13 |
| #define | WM_CMD_IR 0x13 |
| #define | WM_CMD_CTRL_STATUS 0x15 |
| #define | WM_CMD_WRITE_DATA 0x16 |
| #define | WM_CMD_READ_DATA 0x17 |
| #define | WM_CMD_IR_2 0x1A |
| #define | WM_RPT_CTRL_STATUS 0x20 |
| #define | WM_RPT_READ 0x21 |
| #define | WM_RPT_WRITE 0x22 |
| #define | WM_RPT_BTN 0x30 |
| #define | WM_RPT_BTN_ACC 0x31 |
| #define | WM_RPT_BTN_EXP_8 0x32 |
| #define | WM_RPT_BTN_ACC_IR 0x33 |
| #define | WM_RPT_BTN_EXP 0x34 |
| #define | WM_RPT_BTN_ACC_EXP 0x35 |
| #define | WM_RPT_BTN_IR_EXP 0x36 |
| #define | WM_RPT_BTN_ACC_IR_EXP 0x37 |
| #define | WM_BT_INPUT 0x01 |
| #define | WM_BT_OUTPUT 0x02 |
| #define | WM_DEV_CLASS_0 0x04 |
| #define | WM_DEV_CLASS_1 0x25 |
| #define | WM_DEV_CLASS_2 0x00 |
| #define | WM_PLUS_DEV_CLASS_0 0x08 |
| #define | WM_PLUS_DEV_CLASS_1 0x05 |
| #define | WM_PLUS_DEV_CLASS_2 0x00 |
| #define | WM_VENDOR_ID 0x057E |
| #define | WM_PRODUCT_ID 0x0306 |
| #define | WM_PRODUCT_ID_TR 0x0330 |
| #define | WM_MAX_BATTERY_CODE 0xC8 |
| #define | WM_MEM_OFFSET_CALIBRATION 0x16 |
| #define | WM_EXP_MEM_BASE 0x04A40000 |
| #define | WM_EXP_ID 0x04A400FA |
| #define | WM_EXP_MEM_ENABLE 0x04A40040 |
| #define | WM_EXP_MEM_ENABLE1 0x04A400F0 |
| #define | WM_EXP_MEM_ENABLE2 0x04A400FB |
| #define | WM_EXP_MEM_CALIBR 0x04A40020 |
| #define | WM_EXP_MOTION_PLUS_IDENT 0x04A600FA |
| #define | WM_EXP_MOTION_PLUS_ENABLE 0x04A600FE |
| #define | WM_EXP_MOTION_PLUS_INIT 0x04A600F0 |
| #define | WM_REG_IR 0x04B00030 |
| #define | WM_REG_IR_BLOCK1 0x04B00000 |
| #define | WM_REG_IR_BLOCK2 0x04B0001A |
| #define | WM_REG_IR_MODENUM 0x04B00033 |
| #define | WM_EXP_BBOARD_INIT1 0x04A400F1 |
| #define | WM_IR_TYPE_BASIC 0x01 |
| #define | WM_IR_TYPE_EXTENDED 0x03 |
| #define | WM_CTRL_STATUS_BYTE1_ATTACHMENT 0x02 |
| #define | WM_CTRL_STATUS_BYTE1_SPEAKER_ENABLED 0x04 |
| #define | WM_CTRL_STATUS_BYTE1_IR_ENABLED 0x08 |
| #define | WM_CTRL_STATUS_BYTE1_LED_1 0x10 |
| #define | WM_CTRL_STATUS_BYTE1_LED_2 0x20 |
| #define | WM_CTRL_STATUS_BYTE1_LED_3 0x40 |
| #define | WM_CTRL_STATUS_BYTE1_LED_4 0x80 |
| #define | WM_ASPECT_16_9_X 660 |
| #define | WM_ASPECT_16_9_Y 370 |
| #define | WM_ASPECT_4_3_X 560 |
| #define | WM_ASPECT_4_3_Y 420 |
| #define | EXP_ID_CODE_NUNCHUK 0xA4200000 |
| Expansion stuff. | |
| #define | EXP_ID_CODE_WII_BOARD 0xA4200402 |
| #define | EXP_ID_CODE_CLASSIC_CONTROLLER 0xA4200101 |
| #define | EXP_ID_CODE_GUITAR 0xA4200103 |
| #define | EXP_ID_CODE_MOTION_PLUS 0xA4200405 |
| #define | EXP_ID_CODE_MOTION_PLUS_NUNCHUK 0xA4200505 /** Motion Plus ID in Nunchuck passthrough mode */ |
| #define | EXP_ID_CODE_MOTION_PLUS_CLASSIC 0xA4200705 /** Motion Plus ID in Classic control. passthrough */ |
| #define | EXP_ID_CODE_TATACON 0xA4200111 |
| #define | EXP_ID_CODE_INACTIVE_MOTION_PLUS 0xA6200005 /** Inactive Motion Plus ID */ |
| #define | EXP_ID_CODE_INACTIVE_MOTION_PLUS_BUILTIN |
| #define | EXP_ID_CODE_NLA_MOTION_PLUS 0xA6200405 /** No longer active Motion Plus ID */ |
| #define | EXP_ID_CODE_NLA_MOTION_PLUS_NUNCHUK 0xA6200505 /** No longer active Motion Plus ID in Nunchuck passthrough mode */ |
| #define | EXP_ID_CODE_NLA_MOTION_PLUS_CLASSIC 0xA6200705 /** No longer active Motion Plus ID in Classic control. passthrough */ |
| #define | EXP_HANDSHAKE_LEN 224 |
| #define | WIIMOTE_INIT_STATES (WIIMOTE_STATE_IR_SENS_LVL3) |
| #define | WIIMOTE_ENABLE_STATE(wm, s) (wm->state |= (s)) |
| #define | WIIMOTE_DISABLE_STATE(wm, s) (wm->state &= ~(s)) |
| #define | WIIMOTE_TOGGLE_STATE(wm, s) ((wm->state & (s)) ? WIIMOTE_DISABLE_STATE(wm, s) : WIIMOTE_ENABLE_STATE(wm, s)) |
| #define | WIIMOTE_IS_FLAG_SET(wm, s) ((wm->flags & (s)) == (s)) |
| #define | WIIMOTE_ENABLE_FLAG(wm, s) (wm->flags |= (s)) |
| #define | WIIMOTE_DISABLE_FLAG(wm, s) (wm->flags &= ~(s)) |
| #define | WIIMOTE_TOGGLE_FLAG(wm, s) ((wm->flags & (s)) ? WIIMOTE_DISABLE_FLAG(wm, s) : WIIMOTE_ENABLE_FLAG(wm, s)) |
| #define | NUNCHUK_IS_FLAG_SET(wm, s) ((*(wm->flags) & (s)) == (s)) |
| #define | MAX_PAYLOAD 32 |
| #define | WIIUSE_DEFAULT_SMOOTH_ALPHA 0.07f |
| #define | SMOOTH_ROLL 0x01 |
| #define | SMOOTH_PITCH 0x02 |
| #define | WIIUSE_READ_TIMEOUT 5000 |
| #define | _STRINGIFY(s) _STRINGIFY_IMPL(s) |
| #define | _STRINGIFY_IMPL(s) #s |
| #define | WIIUSE_VERSION _STRINGIFY(WIIUSE_MAJOR) "." _STRINGIFY(WIIUSE_MINOR) "." _STRINGIFY(WIIUSE_MICRO) |
| #define | INLINE_UTIL static inline |
| #define | WIIUSE_DECLARE_ENDIAN_CONVERSION_OPS(_TYPE, _TOBE, _FROMBE) |
| #define | WIIUSE_DECLARE_BUFFERING_OPS(_TYPE) |
Functions | |
| void | wiiuse_millisleep (int durationMilliseconds) |
| Cross-platform call to sleep for at least the specified number of milliseconds. More... | |
| int | wiiuse_set_report_type (struct wiimote_t *wm) |
| Set the report type based on the current wiimote state. More... | |
| void | wiiuse_send_next_pending_read_request (struct wiimote_t *wm) |
| Send the next pending data read request to the wiimote. More... | |
| void | wiiuse_send_next_pending_write_request (struct wiimote_t *wm) |
| Send the next pending data write request to the wiimote. More... | |
| int | wiiuse_send (struct wiimote_t *wm, byte report_type, byte *msg, int len) |
| Send a packet to the wiimote. More... | |
| int | wiiuse_read_data_cb (struct wiimote_t *wm, wiiuse_read_cb read_cb, byte *buffer, unsigned int offset, uint16_t len) |
| Read data from the wiimote (callback version). More... | |
| int | wiiuse_write_data_cb (struct wiimote_t *wm, unsigned int addr, byte *data, byte len, wiiuse_write_cb write_cb) |
| Write data to the wiimote (callback version). More... | |
| INLINE_UTIL void | to_big_endian_uint8_t (byte *buf, uint8_t val) |
| INLINE_UTIL uint8_t | from_big_endian_uint8_t (byte *buf) |
General internal wiiuse stuff.
Since Wiiuse is a library, wiiuse.h is a duplicate of the API header.
The code that would normally go in that file, but which is not needed by third party developers, is put here.
So wiiuse_internal.h is included by other files internally, wiiuse.h is included only here.
1.8.13