Stores a location within an image.
A way to place Panel objects dynamically with a priority mechanism to allow panels to be resized and ...
Stores the dimensions of an image.
virtual const BppImage * render(ImageLocation &, ImageDimensions &, PanelMargins &, int)
Just returns nullptr.
virtual void added(PriorityGridLayout *pgl, unsigned int pri)
Informs the panel that it is being added to a layout.
virtual void removing(PriorityGridLayout *pgl, unsigned int pri)
Informs the panel that it is being removed from a layout.
General graphics related code.
Defines the size of a margin bordering a panel; the size of the margin is included in computations fo...
An image that uses a single bit to represent the state of each pixel; a black or white picture...