51 #ifndef Beam3dPointLoad_h 52 #define Beam3dPointLoad_h 58 #include "domain/load/beam_loads/BeamPointLoad.h" 76 Beam3dPointLoad(
int tag,
double Py,
double Pz,
double x,
const ID &theElementTags,
double Pa = 0.0);
80 inline const double &px(
void)
const 82 inline const double &py(
void)
const 84 inline const double &pz(
void)
const 86 inline void setTransZComponent(
const double &d)
88 inline double getTransZComponent(
void)
90 const Vector &getData(
int &type,
const double &loadFactor)
const;
102 void addElasticDeformations(
const double &L,
const CrossSectionProperties3d &ctes_scc,
const double &lpI,
const double &lpJ,
const double &loadFactor,
FVector &v0);
106 void Print(std::ostream &s,
int flag =0)
const;
Mechanical (E, G) and mass properties of a section (area, moments of inertia,...) in a three-dimensio...
Definition: CrossSectionProperties3d.h:40
Element internal forces.
Definition: FVector.h:44
Float vector abstraction.
Definition: Vector.h:93
int recvSelf(const CommParameters &)
Receives object through the channel being passed as parameter.
Definition: Beam3dPointLoad.cpp:413
void addReactionsInBasicSystem(const double &, const double &, FVector &) const
Adds the load al consistent load vector (see page 108 libro Eugenio Oñate).
Definition: Beam3dPointLoad.cpp:193
size_t getForceVectorDimension(void) const
Return the dimension of the force vector.
Definition: Beam3dPointLoad.cpp:77
Vector that stores the dbTags of the class members.
Definition: DbTagData.h:43
Vector of integers.
Definition: ID.h:93
double x
relative distance (x/L) along length from end 1 of element
Definition: BeamPointLoad.h:41
void addFixedEndForcesInBasicSystem(const double &L, const double &loadFactor, FVector &) const
??
Definition: Beam3dPointLoad.cpp:228
const Matrix & getAppliedSectionForces(const double &L, const Matrix &xi, const double &loadFactor) const
Applied section forces due to element point load.
Definition: Beam3dPointLoad.cpp:145
Punctual load over beam elements.
Definition: BeamPointLoad.h:38
virtual Vector getLocalForce(void) const
Returns force expressed in local coordinates.
Definition: Beam3dPointLoad.cpp:85
virtual Vector getLocalMoment(void) const
Returns the bending moment expressed in local coordinates.
Definition: Beam3dPointLoad.cpp:95
const Matrix & getLocalMoments(void) const
Returns moment vectors (one for each element) expressed in local coordinates.
Definition: Beam3dPointLoad.cpp:130
void Print(std::ostream &s, int flag=0) const
Print load information.
Definition: Beam3dPointLoad.cpp:429
double Trans
Transverse load.
Definition: BeamMecLoad.h:49
Punctual load over 3D beams.
Definition: Beam3dPointLoad.h:67
double Axial
Axial load.
Definition: BeamMecLoad.h:50
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:34
Communication parameters between processes.
Definition: CommParameters.h:65
Matrix of floats.
Definition: Matrix.h:108
const Matrix & getLocalForces(void) const
Returns force vectors (one for each element) expressed in local coordinates.
Definition: Beam3dPointLoad.cpp:115
size_t getMomentVectorDimension(void) const
Return the dimension of the moment vector.
Definition: Beam3dPointLoad.cpp:81
DbTagData & getDbTagData(void) const
Returns a vector to store the dbTags de los miembros of the clase.
Definition: Beam3dPointLoad.cpp:392
int sendSelf(CommParameters &)
Sends object through the channel being passed as parameter.
Definition: Beam3dPointLoad.cpp:399