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| BeamMecLoad (int tag, int classTag, const double &Trans, const double &Axial, const ID &theElementTags) |
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| BeamMecLoad (int tag, int classTag) |
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double | getTransComponent (void) const |
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double | getAxialComponent (void) const |
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void | setTransComponent (const double &t) |
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void | setAxialComponent (const double &a) |
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virtual const Matrix & | getAppliedSectionForces (const double &L, const Matrix &xi, const double &loadFactor) const |
| | Returns applied section forces due to this load (called in element's addLoad method).
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| virtual void | addReactionsInBasicSystem (const double &, const double &, FVector &) const |
| | Adds the load al consistent load vector (see page 108 libro Eugenio Oñate). More...
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| virtual void | addFixedEndForcesInBasicSystem (const double &, const double &, FVector &) const |
| | ?? More...
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void | addElasticDeformations (const double &L, const CrossSectionProperties3d &ctes_scc, const double &lpI, const double &lpJ, const double &loadFactor, FVector &v0) |
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void | addElasticDeformations (const double &L, const CrossSectionProperties2d &ctes_scc, const double &lpI, const double &lpJ, const double &loadFactor, FVector &v0) |
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virtual size_t | getForceVectorDimension (void) const |
| | Return the dimension of the force vector.
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virtual size_t | getMomentVectorDimension (void) const |
| | Return the dimension of the moment vector.
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virtual Vector | getLocalForce (void) const |
| | Returns force expressed in local coordinates.
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virtual Vector | getLocalMoment (void) const |
| | Returns moment expressed in local coordinates.
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virtual const Matrix & | getLocalForces (void) const |
| | Returns punctual/distributed force vectors (one for each element) expressed in local coordinates.
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virtual const Matrix & | getLocalMoments (void) const |
| | Returns puntual/distributed force moments (one for each element) expressed in local coordinates.
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virtual const Matrix & | getGlobalVectors (const Matrix &) const |
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virtual const Matrix & | getGlobalForces (void) const |
| | Returns punctual/distributed force vectors (one for each element) expressed in global coordinates.
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virtual const Matrix & | getGlobalMoments (void) const |
| | Returns punctual/distributed moment vectors (one for each element) expressed in global coordinates.
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virtual SlidingVectorsSystem3d | getResultant (const Pos3d &p=Pos3d(), bool initialGeometry=true) const |
| | brief Returns load resultant (force and moment integration over the elements).
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void | Print (std::ostream &s, int flag=0) const |
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| BeamLoad (int tag, int classTag, const ID &theElementTags) |
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| BeamLoad (int tag, int classTag) |
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virtual std::string | Categoria (void) const |
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void | Print (std::ostream &s, int flag=0) const |
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Public Member Functions inherited from XC::ElementBodyLoad |
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| ElementBodyLoad (int tag, int classTag, const ID &theElementTags) |
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| ElementBodyLoad (int tag, int classTag) |
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| ElementBodyLoad (int classTag) |
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| virtual void | setDomain (Domain *theDomain) |
| | Sets the pointer to the domain. More...
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| virtual void | applyLoad (double loadfactor) |
| | The load object is to add loadFactor times the load to the corresponding residual value at its associated element(s) or node(s). More...
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| virtual int | removeElement (int tag) |
| | Removes the element from those affected by the load. More...
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void | Print (std::ostream &s, int flag=0) const |
| | Print stuff.
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| | ElementalLoad (int tag=0, int classTag=0) |
| | Constructor. More...
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| | ElementalLoad (int tag, int classTag, const ID &) |
| | Constructor. More...
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int | numElements (void) const |
| | Return the number of loaded elements.
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int | setElementTags (const ID &theEleTags) |
| | Sets the identifiers of the loaded elements.
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virtual const ID & | getElementTags (void) const |
| | Return the identifiers of the loaded elements.
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virtual const Vector & | getData (int &type, const double &loadFactor) const =0 |
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virtual const Vector & | getSensitivityData (const int &gradIndex) const |
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| | Load (int tag, int classTag) |
| | Constructor. More...
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virtual void | setLoadPatternTag (int loadPaternTag) |
| | Sets the identifier of the pattern to which the load belongs.
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| virtual int | getLoadPatternTag (void) const |
| | Return the identifier of the pattern to which the load belongs. More...
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Public Member Functions inherited from XC::DomainComponent |
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| ~DomainComponent (void) |
| | Destructor.
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size_t | getIdx (void) const |
| | Returns the index of the object (to be used in VTK arrays).
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| virtual Domain * | getDomain (void) const |
| | Returns a pointer to the enclosing domain. More...
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const Preprocessor * | getPreprocessor (void) const |
| | Returns (if possible) a pointer to the preprocessor.
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Preprocessor * | getPreprocessor (void) |
| | Return (if possible) a pointer to the preprocessor.
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| void | set_index (const size_t &i) |
| | Set the index for the object (see numera in Set). More...
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| | TaggedObject (int tag, CommandEntity *owr=nullptr) |
| | Constructor. More...
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virtual TaggedObject * | getCopy (void) const |
| | Virtual constructor.
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void | assignTag (int newTag) |
| | Set tag (to be called from Python interface).
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int | getTag (void) const |
| | Returns the tag associated with the object.
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virtual void | Print (std::ostream &, int flag=0) |
| | Print stuff.
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| | MovableObject (int classTag, int dbTag) |
| | Constructor. More...
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| | MovableObject (int classTag) |
| | Constructor. More...
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| MovableObject (const MovableObject &) |
| | Copy constructor. Doesn't copy the dbTag.
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MovableObject & | operator= (const MovableObject &) |
| | Assignment operator. Doesn't copy the dbTag.
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int | getClassTag (void) const |
| | Return the class identifier.
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int | getDbTag (void) const |
| | Return the object identifier in the database.
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int | getDbTag (CommParameters &) |
| | Return the object identifier in the database.
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void | setDbTag (int dbTag) |
| | Sets the object identifier in the database.
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| void | setDbTag (CommParameters &) |
| | Sets the object identifier in the database if not already set. More...
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| virtual int | sendSelf (CommParameters &cp)=0 |
| | Send the object. More...
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| virtual int | recvSelf (const CommParameters &cp)=0 |
| | Receive the object. More...
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virtual int | setParameter (const std::vector< std::string > &argv, Parameter ¶m) |
| | Sets the value param to the parameter argv.
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virtual int | updateParameter (int parameterID, Information &info) |
| | Updates the parameter identified by parameterID with info.
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virtual int | activateParameter (int parameterID) |
| | Activates the parameter identified by parameterID.
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virtual int | setVariable (const std::string &variable, Information &) |
| | Set the value of the variable idenfified by var.
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virtual int | getVariable (const std::string &variable, Information &) |
| | Return the value of the variable idenfified by var.
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| DistributedBase (void) |
| | Constructor.
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virtual DbTagData & | getDbTagData (void) const |
| | Returns a vector to store class dbTags.
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const int & | getDbTagDataPos (const int &i) const |
| | Returns the data at the i-th position.
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void | setDbTagDataPos (const int &i, const int &v) |
| | Sets the data at the i-th position.
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void | inicComm (const int &dataSize) const |
| | Initializes communication.
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Mechanical loads (forces) over beam elements.