32 #include "xc_utils/src/kernel/CommandEntity.h" 59 class NodePtrs:
public CommandEntity,
public std::vector<Node *>
62 typedef std::vector<Node *> vector_ptr_nodes;
63 typedef vector_ptr_nodes::const_reference const_reference;
64 typedef vector_ptr_nodes::reference reference;
65 typedef vector_ptr_nodes::iterator iterator;
66 typedef vector_ptr_nodes::const_iterator const_iterator;
69 void disconnect(
void);
80 iterator
find(
const int &);
81 const_iterator
find(
const int &)
const;
85 const_reference
operator()(
const size_t &i)
const;
96 std::vector<int> getIdx(
void)
const;
99 BND3d
Bnd(
const double &)
const;
101 Pos3d
getPosNode(
const size_t &i,
bool initialGeometry=
true)
const;
102 std::list<Pos3d>
getPositions(
bool initialGeometry=
true)
const;
106 bool In(
const GeomObj3d &,
const double &factor= 1.0,
const double &tol= 0.0)
const;
107 bool Out(
const GeomObj3d &,
const double &factor= 1.0,
const double &tol= 0.0)
const;
108 bool In(
const GeomObj2d &,
const double &factor= 1.0,
const double &tol= 0.0)
const;
109 bool Out(
const GeomObj2d &,
const double &factor= 1.0,
const double &tol= 0.0)
const;
110 bool Corta(
const Plane &,
bool initialGeometry=
true)
const;
115 const std::vector<int> &
getTags(
void)
const;
bool checkDimension(const size_t &dim) const
Checks that the dimensions of the node coordinates are all equal to the number being passed as parame...
Definition: NodePtrs.cc:280
std::list< Pos3d > getPositions(bool initialGeometry=true) const
Returns a list with the node positions.
Definition: NodePtrs.cc:358
Float vector abstraction.
Definition: Vector.h:93
Pos3d getPosNode(const size_t &i, bool initialGeometry=true) const
Return the position of the i-th node.
Definition: NodePtrs.cc:349
void dumpTributaries(const std::vector< double > &) const
Adds to the tributary quantity of each node i the i component of the vector being passed as parameter...
Definition: NodePtrs.cc:510
const std::vector< int > & getTags(void) const
Returns a vector con los tags of the nodes.
Definition: NodePtrs.cc:258
NodePtrs(Element *owr, const size_t &sz)
Constructor.
Definition: NodePtrs.cc:45
bool Corta(const Plane &, bool initialGeometry=true) const
Returns true if there are nodes in both sides of the plane.
Definition: NodePtrs.cc:441
Pos3d getCenterOfMassPosition(bool initialGeometry=true) const
Returns the centroid of the node positions.
Definition: NodePtrs.cc:389
const_reference operator()(const size_t &i) const
Returns a const reference to the node at the position being passed as parameter.
Definition: NodePtrs.cc:188
Node * getNodePtr(const size_t &)
Returns a pointer to the node at the position being passed as parameter.
Definition: NodePtrs.cc:183
Vector of integers.
Definition: ID.h:93
void set_node(const size_t &i, Node *)
Asigna the pointer to node i.
Definition: NodePtrs.cc:192
iterator find(const int &)
Returns an iterator to the node identified by the tag being passed as parameter.
Definition: NodePtrs.cc:148
bool Out(const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const
Returns true if the node are outside the object.
Definition: NodePtrs.cc:419
Vector getDistributionFactor(int mode) const
Returns a vector that contains the distribution factors of each node for the mode being passed as par...
Definition: NodePtrs.cc:520
Base class for the finite elements.
Definition: Element.h:109
int getNodeIndex(const Node *) const
Return the index of the node pointer in the array.
Definition: NodePtrs.cc:486
void inic(void)
Pone a cero los pointers to node.
Definition: NodePtrs.cc:100
BND3d Bnd(const double &) const
Returns the boundary of the nodes.
Definition: NodePtrs.cc:368
void resetTributaries(void) const
Resets tributary areas (or lengths or volumes) of connected nodes.
Definition: NodePtrs.cc:501
int getTotalDOFs(void) const
Return the total number of DOFs.
Definition: NodePtrs.cc:224
~NodePtrs(void)
Destructor.
Definition: NodePtrs.cc:81
Pointers to nodes.
Definition: NodePtrs.h:59
ID getNumDOFs(void) const
Returns a vector with the number of DOFs for each node.
Definition: NodePtrs.cc:214
const Matrix & getCoordinates(void) const
Returns a matrix with the coordinates of the nodes by rows.
Definition: NodePtrs.cc:330
size_t getDimension(void) const
Returns the dimension of the node coordinates.
Definition: NodePtrs.cc:308
bool hasNull(void) const
Returns true ifalguno de los pointers es nulo.
Definition: NodePtrs.cc:109
bool In(const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const
Returns true if all the nodes are inside the object.
Definition: NodePtrs.cc:405
void setPtrs(Domain *theDomain, const ID &theNodeTags)
Sets the node pointers from the node identifiers.
Definition: NodePtrs.cc:125
double MaxCooNod(int i) const
Returns the maximum value de la coordenada i of the nodes.
Definition: NodePtrs.cc:234
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:34
Matrix of floats.
Definition: Matrix.h:108
Node * getNearestNode(const Pos3d &p, bool initialGeometry=true)
Returns the node closest to the point being passed as parameter.
Definition: NodePtrs.cc:455
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:116
Mesh node.
Definition: Node.h:110
Matrix getNodeVectors(const Vector &) const
Returns the vectors correspondientes a each node disposed in rows.
Definition: NodePtrs.cc:537
double MinCooNod(int i) const
Returns the minimum value de la coordenada i of the nodes.
Definition: NodePtrs.cc:246