xc
UniformExcitation.h
1 //----------------------------------------------------------------------------
2 // XC program; finite element analysis code
3 // for structural analysis and design.
4 //
5 // Copyright (C) Luis Claudio Pérez Tato
6 //
7 // This program derives from OpenSees <http://opensees.berkeley.edu>
8 // developed by the «Pacific earthquake engineering research center».
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11 // of the original program (see copyright_opensees.txt)
12 // XC is free software: you can redistribute it and/or modify
13 // it under the terms of the GNU General Public License as published by
14 // the Free Software Foundation, either version 3 of the License, or
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24 // along with this program.
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26 //----------------------------------------------------------------------------
27 /* ****************************************************************** **
28 ** OpenSees - Open System for Earthquake Engineering Simulation **
29 ** Pacific Earthquake Engineering Research Center **
30 ** **
31 ** **
32 ** (C) Copyright 1999, The Regents of the University of California **
33 ** All Rights Reserved. **
34 ** **
35 ** Commercial use of this program without express permission of the **
36 ** University of California, Berkeley, is strictly prohibited. See **
37 ** file 'COPYRIGHT' in main directory for information on usage and **
38 ** redistribution, and for a DISCLAIMER OF ALL WARRANTIES. **
39 ** **
40 ** Developed by: **
41 ** Frank McKenna (fmckenna@ce.berkeley.edu) **
42 ** Gregory L. Fenves (fenves@ce.berkeley.edu) **
43 ** Filip C. Filippou (filippou@ce.berkeley.edu) **
44 ** **
45 ** ****************************************************************** */
46 
47 // $Revision: 1.6 $
48 // $Date: 2003/03/04 00:48:12 $
49 // $Source: /usr/local/cvs/OpenSees/SRC/domain/load/pattern/UniformExcitation.h,v $
50 
51 
52 // File: ~/domain/load/UniformExcitation.h
53 //
54 // Written: fmk 11/98
55 // Revised:
56 //
57 // Purpose: This file contains the class definition for UniformExcitation.
58 // UniformExcitation is a concrete class. It sets the R for a single
59 // ground motion acting on a structure.
60 
61 #ifndef UniformExcitation_h
62 #define UniformExcitation_h
63 
64 #include "EarthquakePattern.h"
65 
66 namespace XC {
68 //
79  {
80  private:
81  GroundMotion *theMotion;
82  int theDof;
83  double vel0;
84  double fact;
85 
87  UniformExcitation &operator=(const UniformExcitation &);
88  protected:
89  int sendData(CommParameters &);
90  int recvData(const CommParameters &);
91 
92  public:
93  UniformExcitation(int tag= 0);
94  UniformExcitation(GroundMotion &theMotion, int dof, int tag, double vel0 = 0.0, const double &fact= 1.0);
95 
97 
98  void setDomain(Domain *theDomain);
99  void applyLoad(double time);
100  void Print(std::ostream &s, int flag =0);
101 
103  inline void setDof(const int &dof)
104  { theDof= dof; }
106  inline int getDof(void) const
107  { return theDof; }
109  inline void setInitialVelocity(const double &v0)
110  { vel0= v0; }
112  inline double getInitialVelocity(void) const
113  { return vel0; }
115  inline void setFactor(const double &f)
116  { fact= f; }
118  inline double getFactor(void) const
119  { return fact; }
120  int sendSelf(CommParameters &);
121  int recvSelf(const CommParameters &);
122 
123  // AddingSensitivity:BEGIN /////////////////////////////////
124  void applyLoadSensitivity(double time);
125  // AddingSensitivity:END ///////////////////////////////////
126 
127  };
128 } // end of XC namespace
129 
130 #endif
int recvSelf(const CommParameters &)
Receives object through the channel being passed as parameter.
Definition: UniformExcitation.cpp:262
void applyLoadSensitivity(double time)
Applies load sensitivity.
Definition: UniformExcitation.cpp:206
void Print(std::ostream &s, int flag=0)
Prints stuff.
Definition: UniformExcitation.cpp:283
void setFactor(const double &f)
set multiplication factor.
Definition: UniformExcitation.h:115
int sendSelf(CommParameters &)
Sends object through the channel being passed as parameter.
Definition: UniformExcitation.cpp:246
void setInitialVelocity(const double &v0)
set initial velocity.
Definition: UniformExcitation.h:109
Earthquake load pattern.
Definition: EarthquakePattern.h:79
int sendData(CommParameters &)
Send object members through the channel being passed as parameter.
Definition: UniformExcitation.cpp:226
double getFactor(void) const
return multiplication factor.
Definition: UniformExcitation.h:118
int recvData(const CommParameters &)
Receives object members through the channel being passed as parameter.
Definition: UniformExcitation.cpp:236
Base class for ground motions.
Definition: GroundMotion.h:83
void setDof(const int &dof)
set the affected dof.
Definition: UniformExcitation.h:103
void applyLoad(double time)
Applies the load.
Definition: UniformExcitation.cpp:140
GroundMotion & getGroundMotionRecord(void)
Return the ground motion record.
Definition: UniformExcitation.cpp:87
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:34
void setDomain(Domain *theDomain)
Assigns a domain to this load.
Definition: UniformExcitation.cpp:99
Communication parameters between processes.
Definition: CommParameters.h:65
double getInitialVelocity(void) const
return initial velocity.
Definition: UniformExcitation.h:112
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:116
Load pattern for a earthquake with a similar excitation for all supports.
Definition: UniformExcitation.h:78
int getDof(void) const
return the affected dof.
Definition: UniformExcitation.h:106