5 #include <SkyBoxPass\SkyBoxCmdListRecorder.h> 7 struct D3D12_CPU_DESCRIPTOR_HANDLE;
9 struct D3D12_CPU_DESCRIPTOR_HANDLE;
23 void Init(ID3D12Resource& skyBoxCubeMap,
24 const D3D12_CPU_DESCRIPTOR_HANDLE& renderTargetView,
25 const D3D12_CPU_DESCRIPTOR_HANDLE& depthBufferView) noexcept;
29 void Execute(
const FrameCBuffer& frameCBuffer)
const noexcept;
32 bool IsDataValid()
const noexcept;
34 std::unique_ptr<SkyBoxCmdListRecorder> mCommandListRecorder;
Definition: SkyBoxPass.h:14
Definition: CBuffers.h:23