BRE12
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Public Member Functions | |
Vertex (const DirectX::XMFLOAT3 &position, const DirectX::XMFLOAT3 &normal, const DirectX::XMFLOAT3 &tangent, const DirectX::XMFLOAT2 &uv) | |
Vertex (const Vertex &)=default | |
Vertex (Vertex &&)=default | |
Vertex & | operator= (Vertex &&)=default |