3 #include <dis7/Vector3Float.h> 4 #include <dis7/Vector3Float.h> 5 #include <dis7/utils/DataStream.h> 6 #include <dis7/opendis7_export.h> 24 unsigned char _parameters[15];
37 virtual void marshal(
DataStream& dataStream)
const;
38 virtual void unmarshal(
DataStream& dataStream);
40 unsigned char getDeadReckoningAlgorithm()
const;
41 void setDeadReckoningAlgorithm(
unsigned char pX);
43 unsigned char* getParameters();
44 const unsigned char* getParameters()
const;
45 void setParameters(
const unsigned char* pX);
49 void setEntityLinearAcceleration(
const Vector3Float &pX);
56 virtual int getMarshalledSize()
const;
Symbolic names as defined in 5.1.4.
Definition: AcknowledgePdu.h:8
a class to support managing a network buffer.
Definition: DataStream.h:28
Definition: Vector3Float.h:15
Definition: DeadReckoningParameters.h:17
Vector3Float _entityLinearAcceleration
Linear acceleration of the entity.
Definition: DeadReckoningParameters.h:27
unsigned char _deadReckoningAlgorithm
Algorithm to use in computing dead reckoning.
Definition: DeadReckoningParameters.h:21
Vector3Float _entityAngularVelocity
Angular velocity of the entity.
Definition: DeadReckoningParameters.h:30