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virtual void | marshal (DataStream &dataStream) const |
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virtual void | unmarshal (DataStream &dataStream) |
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EntityID & | getMunitionID () |
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const EntityID & | getMunitionID () const |
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void | setMunitionID (const EntityID &pX) |
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EventID & | getEventID () |
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const EventID & | getEventID () const |
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void | setEventID (const EventID &pX) |
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Vector3Float & | getVelocity () |
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const Vector3Float & | getVelocity () const |
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void | setVelocity (const Vector3Float &pX) |
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Vector3Double & | getLocationInWorldCoordinates () |
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const Vector3Double & | getLocationInWorldCoordinates () const |
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void | setLocationInWorldCoordinates (const Vector3Double &pX) |
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BurstDescriptor & | getBurstDescriptor () |
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const BurstDescriptor & | getBurstDescriptor () const |
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void | setBurstDescriptor (const BurstDescriptor &pX) |
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Vector3Float & | getLocationInEntityCoordinates () |
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const Vector3Float & | getLocationInEntityCoordinates () const |
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void | setLocationInEntityCoordinates (const Vector3Float &pX) |
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unsigned char | getDetonationResult () const |
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void | setDetonationResult (unsigned char pX) |
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unsigned char | getNumberOfArticulationParameters () const |
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short | getPad () const |
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void | setPad (short pX) |
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std::vector< ArticulationParameter > & | getArticulationParameters () |
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const std::vector< ArticulationParameter > & | getArticulationParameters () const |
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void | setArticulationParameters (const std::vector< ArticulationParameter > &pX) |
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virtual int | getMarshalledSize () const |
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bool | operator== (const DetonationPdu &rhs) const |
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virtual void | marshal (DataStream &dataStream) const |
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virtual void | unmarshal (DataStream &dataStream) |
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EntityID & | getExplodingEntityID () |
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const EntityID & | getExplodingEntityID () const |
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void | setExplodingEntityID (const EntityID &pX) |
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EventIdentifier & | getEventID () |
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const EventIdentifier & | getEventID () const |
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void | setEventID (const EventIdentifier &pX) |
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Vector3Float & | getVelocity () |
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const Vector3Float & | getVelocity () const |
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void | setVelocity (const Vector3Float &pX) |
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Vector3Double & | getLocationInWorldCoordinates () |
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const Vector3Double & | getLocationInWorldCoordinates () const |
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void | setLocationInWorldCoordinates (const Vector3Double &pX) |
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MunitionDescriptor & | getDescriptor () |
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const MunitionDescriptor & | getDescriptor () const |
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void | setDescriptor (const MunitionDescriptor &pX) |
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Vector3Float & | getLocationOfEntityCoordinates () |
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const Vector3Float & | getLocationOfEntityCoordinates () const |
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void | setLocationOfEntityCoordinates (const Vector3Float &pX) |
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unsigned char | getDetonationResult () const |
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void | setDetonationResult (unsigned char pX) |
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unsigned char | getNumberOfVariableParameters () const |
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unsigned short | getPad () const |
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void | setPad (unsigned short pX) |
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std::vector< VariableParameter > & | getVariableParameters () |
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const std::vector< VariableParameter > & | getVariableParameters () const |
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void | setVariableParameters (const std::vector< VariableParameter > &pX) |
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virtual int | getMarshalledSize () const |
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bool | operator== (const DetonationPdu &rhs) const |
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EntityID & | getFiringEntityID () |
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const EntityID & | getFiringEntityID () const |
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void | setFiringEntityID (const EntityID &pX) |
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EntityID & | getTargetEntityID () |
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const EntityID & | getTargetEntityID () const |
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void | setTargetEntityID (const EntityID &pX) |
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bool | operator== (const WarfareFamilyPdu &rhs) const |
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EntityID & | getFiringEntityID () |
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const EntityID & | getFiringEntityID () const |
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void | setFiringEntityID (const EntityID &pX) |
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EntityID & | getTargetEntityID () |
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const EntityID & | getTargetEntityID () const |
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void | setTargetEntityID (const EntityID &pX) |
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bool | operator== (const WarfareFamilyPdu &rhs) const |
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unsigned char | getProtocolVersion () const |
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void | setProtocolVersion (unsigned char pX) |
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unsigned char | getExerciseID () const |
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void | setExerciseID (unsigned char pX) |
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unsigned char | getPduType () const |
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void | setPduType (unsigned char pX) |
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unsigned char | getProtocolFamily () const |
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void | setProtocolFamily (unsigned char pX) |
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unsigned int | getTimestamp () const |
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void | setTimestamp (unsigned int pX) |
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unsigned short | getLength () const |
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void | setLength (unsigned short pX) |
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short | getPadding () const |
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void | setPadding (short pX) |
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bool | operator== (const Pdu &rhs) const |
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unsigned char | getPduStatus () const |
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void | setPduStatus (unsigned char pX) |
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unsigned char | getPadding () const |
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void | setPadding (unsigned char pX) |
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bool | operator== (const Pdu &rhs) const |
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unsigned char | getProtocolVersion () const |
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void | setProtocolVersion (unsigned char pX) |
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unsigned char | getExerciseID () const |
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void | setExerciseID (unsigned char pX) |
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unsigned char | getPduType () const |
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void | setPduType (unsigned char pX) |
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unsigned char | getProtocolFamily () const |
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void | setProtocolFamily (unsigned char pX) |
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unsigned int | getTimestamp () const |
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void | setTimestamp (unsigned int pX) |
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unsigned short | getLength () const |
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void | setLength (unsigned short pX) |
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bool | operator== (const PduSuperclass &rhs) const |
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EntityID | _munitionID |
| ID of muntion that was fired.
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EventID | _eventID |
| ID firing event.
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Vector3Float | _velocity |
| ID firing event. More...
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Vector3Double | _locationInWorldCoordinates |
| where the detonation is, in world coordinates More...
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BurstDescriptor | _burstDescriptor |
| Describes munition used.
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Vector3Float | _locationInEntityCoordinates |
| location of the detonation or impact in the target entity's coordinate system. More...
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unsigned char | _detonationResult |
| result of the explosion More...
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unsigned char | _numberOfArticulationParameters |
| How many articulation parameters we have.
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short | _pad |
| padding
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std::vector< ArticulationParameter > | _articulationParameters |
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EntityID | _explodingEntityID |
| ID of the expendable entity, Section 7.3.3.
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EventIdentifier | _eventID |
| ID of event, Section 7.3.3.
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MunitionDescriptor | _descriptor |
| Describes the detonation represented, Section 7.3.3.
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Vector3Float | _locationOfEntityCoordinates |
| Velocity of the ammunition, Section 7.3.3.
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unsigned char | _numberOfVariableParameters |
| How many articulation parameters we have, Section 7.3.3.
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unsigned short | _pad |
| padding
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std::vector< VariableParameter > | _variableParameters |
| specify the parameter values for each Variable Parameter record, Section 7.3.3
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EntityID | _firingEntityID |
| ID of the entity that shot.
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EntityID | _targetEntityID |
| ID of the entity that is being shot at.
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unsigned char | _protocolVersion |
| The version of the protocol. More...
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unsigned char | _exerciseID |
| Exercise ID.
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unsigned char | _pduType |
| Type of pdu, unique for each PDU class.
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unsigned char | _protocolFamily |
| value that refers to the protocol family, eg SimulationManagement, et
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unsigned int | _timestamp |
| Timestamp value.
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unsigned short | _length |
| Length, in bytes, of the PDU.
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short | _padding |
| zero-filled array of padding
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unsigned char | _pduStatus |
| PDU Status Record. More...
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unsigned char | _padding |
| zero-filled array of padding
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unsigned char | _protocolVersion |
| The version of the protocol. More...
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unsigned char | _exerciseID |
| Exercise ID.
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unsigned char | _pduType |
| Type of pdu, unique for each PDU class.
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unsigned char | _protocolFamily |
| value that refers to the protocol family, eg SimulationManagement, et
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unsigned int | _timestamp |
| Timestamp value.
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unsigned short | _length |
| Length, in bytes, of the PDU.
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